nuzel Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, 12, D:1) a +0 flail (2, 29, D:1) a +0 club (7, 15, D:1) a +0 whip (8, 46, D:1) a +0 robe (11, 48, D:1) a +0 sling (16, 45, D:1) a gnoll corpse (skeletalised by now) (25, 38, D:1) a +0 dagger a goblin skeleton (30, 55, D:1) a quokka corpse (skeletalised by now) (31, 41, D:1) a ball python skeleton (31, 45, D:1) a +0 dagger (33, 50, D:1) 3 stones (39, 43, D:1) 3 boomerangs (46, 12, D:1) a bat corpse (skeletalised by now) (47, 23, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (47, 28, D:1) a +0 ring mail (50, 42, D:1) a +0 dagger (58, 33, D:1) a +1 sling of flaming (59, 25, D:1) a ball python corpse (skeletalised by now) (60, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (4, -5, D:2) the +1 rapier "Tormentor" {heavy, *Slow MP+4 Int-3 Dex+6} *Slow: It may slow you when you take damage. MP+4: It affects your magic capacity (+4). Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). (10, 6, D:2) a rat corpse (15, 20, D:2) a +0 short sword a kobold corpse (21, 18, D:2) a rat corpse (22, 17, D:2) a dart slug corpse (27, 21, D:2) a +0 scale mail (30, 22, D:2) 4 stones (31, 22, D:2) 7 stones