Dungeon Crawl Stone Soup version 0.34-a0-38-g30d31c9650 (webtiles) character file. Game seed: 15963537801464381594 7 nuzel the Magician (level 1, 0/15 HPs) Began as a Demigod Wanderer on May 6, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (286 turns). nuzel the Magician (Demigod Wanderer) Turns: 286, Time: 00:00:49 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 73% Magic: 0/6 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of heal wounds f - a potion of cancellation {unknown} Skills: + Level 0.5 Fighting + Level 0.3 Dodging + Level 0.4 Stealth * Level 2.8 Spellcasting - Level 1.7 Necromancy - Level 1.7 Ice Magic - Level 1.0 Evocations - Level 1.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 32% N/A 9% 1 z - Freeze Ice 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 12% 2 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Cigotuvi's Putrefaction Necr/Air 5% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5710 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Okay, then. You aren't carrying any items that you can evoke. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/15 hp. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal closely misses you. Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, chance to affect: 62%) The jackal resists with significant effort. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/15 hp. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/15 hp. You aren't carrying any pieces of jewellery. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. You die... ....... ...#.## #[....# ...#.# #.....## ## #..#.# #...... .. #..#.# ..... .# .....# ... .# ####.# #.# .# #.######.#####.# #........†..h@.# #........####### #.######.# ### #.# #h# #.# #.# #[# #.# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A goblin (D:1) 3 jackals (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats (D:1) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a potion | of heal wounds, a +0 robe, a wand of flame (3); and the | following spells available to memorise: Freeze, Soul | Splinter, Grave Claw, Summon Ice Beast, Cigotuvi's | Putrefaction. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 2 | D:1 | Learned a level 1 spell: Freeze 4 | D:1 | Learned a level 1 spell: Soul Splinter 286 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire Action || total ---------------------------++------- Melee: Club || 9 Cast: Freeze || 10 Soul Splinter || 7 Evoke: Wand || 3 Armour: Robe || 22 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 288 | 288 | 0 | 3 | 218 | 1 | 288.0 | Dungeon | 288 | 288 | 0 | 3 | 218 | 1 | 288.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 288 daAuts