Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 12084047299496927413 18 nuzel the Sneak (level 2, 0/25 HPs) Began as a Demigod Wanderer on May 7, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (420 turns). nuzel the Sneak (Demigod Wanderer) Turns: 420, Time: 00:00:29 Health: 0/25 AC: 3 Str: 11 XL: 2 Next: 36% Magic: 7/7 EV: 10 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . f - +0 hand axe rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +0 hand axe (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Jewellery C - a ring of ice Scrolls g - a scroll of revelation Potions b - a potion of attraction Skills: + Level 2.4 Fighting - Level 2.6 Stealth - Level 1.7 Spellcasting - Level 1.7 Fire Magic - Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level f - Foxfire Conj/Fire 16% 2x1d4 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 4% 1d4 19% 1 Construct Spike Launche Frge 2% 2d3 28% 2 Dazzling Flash Hex/Fire 8% N/A 36% 3 Fugue of the Fallen Necr 1% N/A 50% 3 Ozocubu's Armour Ice 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5561 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The endoplasm freezes you. You are frozen. The endoplasm barely misses you. You take 4 damage, and have 9/25 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You take 1 damage, and have 9/25 hp. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. You take 1 damage, and have 8/25 hp. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/25 hp. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/25 hp. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.. ##..#...# #.## #..# #....#.# ...# #..# .###.......... .# #.[# #...###...# .. ..# ###...####.## .##. ##.## .....#....# ....##..)##.#.........## #_...J....#..........# ##.##.@.#####.......... ..###....)...........# ....=?...####..>.....## ########............... ##########>###.# #.# #.# #.###.# ##.##.#. #....### You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Demigod Wanderer began the quest for the Orb. 0 | D:1 | nuzel set off with the following items: a +0 club, a potion | of attraction, a +0 robe, a +0 cloak; and the following | spells available to memorise: Foxfire, Kinetic Grapnel, | Construct Spike Launcher, Dazzling Flash, Fugue of the | Fallen, Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 180 | D:1 | Learned a level 1 spell: Foxfire 195 | D:1 | Reached XP level 2. HP: 17/24 MP: 7/7 420 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring, ebering_ecumenical_altar_rust, minmay_misc_feat_roman Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Stealth | | 2.6 Spellcasting | | 1.7 Fire Magic | | 1.7 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Club || 16 Hand axe || 42 Use: Scroll || 1 Armour: Robe || 52 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 437 | 437 | 0 | 104 | 212 | 1 | 437.0 | Dungeon | 437 | 437 | 0 | 104 | 212 | 1 | 437.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 437 daAuts