Dungeon Crawl Stone Soup version 0.34-a0-1071-g4a20da8d68 (webtiles) character file. Game seed: 13297323886951305859 16 nuzel the Trooper (level 2, 24/24 HPs) Began as a Human Monk on Nov 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:18 (771 turns). nuzel the Trooper (Human Monk) Turns: 771, Time: 00:00:18 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 54% Magic: 2/2 EV: 12 Int: 10 God: Gold: 24 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Jewellery c - a ring of wizardry Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions a - 2 potions of ambrosia d - 3 potions of heal wounds {unknown} Skills: + Level 3.3 Fighting + Level 3.2 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 50% 2 Stone Arrow Conj/Erth 0% 3d7 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11230 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A bat is nearby! The bat closely misses you. A bat is nearby! You hit the bat. You kill the bat! You see here a bat corpse. You see here a bat corpse. There is an open door here. Key pressed, stopping explore. No target in view! No target in view! You open the door. There is an open door here. a - 2 potions of ambrosia (gained 1) h - a scroll labelled EXOELL GIUPHE There is an open door here. You see here a jackal skeleton. You see here a rat skeleton. There is an abandoned shop here. Key pressed, stopping explore. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. There is an abandoned shop here. There is a large open door here. Key pressed, stopping explore. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### # #....#####..# #...@....# ####.##..# #.# # #.# #.. ..# ### There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 771 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_loops_ring, hangedman_glass_garden, chequers_serial_rivers_room_a, mrwooster_statue_mirror, minmay_misc_feat_roman, dk_noncrumbling_3, uniq_terence Action || total ---------------------------++------- Attack: Normal || 43 Melee: Unarmed || 43 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 750 | 20 | 0 | 660 | 2 | 385.0 | Dungeon | 770 | 750 | 20 | 0 | 660 | 2 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:2: 0 daAuts