Dungeon Crawl Stone Soup version 0.34-a0-1071-g4a20da8d68 (webtiles) character file. Game seed: 802769601666210155 16 nuzel the Trooper (level 2, 24/24 HPs) Began as a Human Monk on Nov 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (1166 turns). nuzel the Trooper (Human Monk) Turns: 1166, Time: 00:00:25 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 54% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of butterflies {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} f - a potion of enlightenment {unknown} j - a potion of moonshine {unknown} Skills: + Level 3.3 Fighting + Level 3.2 Dodging + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 50% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Frozen Ramparts Ice 0% 1d1 75% 3 Gloom Hex/Necr 0% N/A 75% 3 Ozocubu's Armour Ice 0% N/A 75% 3 Teleport Other Tloc 0% N/A 75% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 4836 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You see here a bat corpse. You see here a jackal corpse. There is an open door, spattered with blood here. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! Found 13 gold pieces. The frilled lizard misses you. You closely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! You now have 25 gold pieces (gained 13). Things that are here: a +0 club; a goblin skeleton Found a ring mail. Done exploring. Done exploring. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.########################## ## #........................... .# #.########################## .# #.# #...[..@...# .# #.# #.########.# .# #.# #.# #......# .# #.# #.# #......############# .# #.# #.# #......#>........... .# ###.###.# #......#.########### .# #....##.# #......#.##......... .# #....##.# #....[.#.##.######.. .# #....##.###......#...........# There were no monsters in sight! Vanquished Creatures 3 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 690 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1166 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic Action || total ---------------------------++------- Attack: Normal || 50 Melee: Unarmed || 50 Armour: Robe || 34 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1164 | 1164 | 0 | 0 | 1036 | 1 | 1164.0 | Dungeon | 1164 | 1164 | 0 | 0 | 1036 | 1 | 1164.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1164 daAuts