Dungeon Crawl Stone Soup version 0.34-a0-1078-gbaffcba723 (webtiles) character file. Game seed: 108144249936185369 26 nuzel the Trooper (level 3, 29/29 HPs) Began as a Human Monk on Nov 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (904 turns). nuzel the Trooper (Human Monk) Turns: 904, Time: 00:00:38 Health: 29/29 AC: 3 Str: 13 XL: 3 Next: 8% Magic: 3/3 EV: 12 Int: 10 God: Gold: 56 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +1 robe (worn) b - an orb of light (worn) Scrolls i - a scroll of identify Potions a - a potion of ambrosia c - a potion of curing Skills: + Level 3.4 Fighting + Level 3.4 Dodging + Level 3.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 50% 2 Inner Flame Hex/Fire 0% N/A 75% 3 Cause Fear Hex 0% N/A 98% 4 Detonation Catalyst Fire/Alch 0% 1d1 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5100 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Things that are here: a +0 short sword; a rat skeleton Key pressed, stopping explore. No target in view! You now have 56 gold pieces (gained 13). Done exploring. No target in view! Done exploring. No target in view! Done exploring. Done exploring. As you read the scroll labelled YSOLEM SUOMABB, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled FUOJA POSESI, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled TEXKIL HIWNO, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labelled FURAIMP YSIL, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled IPATIHAPOL, it crumbles to dust. It is a scroll of identify. d -> c - a potion of curing; h -> i - a scroll of identify Your surroundings suddenly seem different. Okay, then. You feel your willpower return. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Done exploring. Done exploring. No target in view! Done exploring. Key pressed, stopping explore. No target in view! You see here a bat skeleton. Sorry, I don't know how to traverse that place. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #.# #.##..#.#..## ........###.####.#...#.#P..# ...####......)...#P.P#.####### ...# ##########.#...#.......#### ..÷# #.#P..#######..... ...# ##########.#.b...P.P.#..... ...# #..........##P......##..... ...####........[.###.....###..... .....÷..........@###########..... .######..÷...........#........... .# #..÷......)....#........... ## #..............#........... #..............#........... #..............############ #..............# # ####..............# # #.................# # There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 6 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nuzel the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 140 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 645 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 904 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_corridor_2, aquarium_window_double, aquarium_window_fake, aquarium_view_2a, aquarium_view_2c Action || total ---------------------------++------- Attack: Normal || 76 Melee: Unarmed || 76 Read: Identify || 1 Teleportation || 1 Fear || 1 Enchant armour || 1 Vulnerability || 1 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 900 | 900 | 0 | 0 | 725 | 1 | 900.0 | Dungeon | 900 | 900 | 0 | 0 | 725 | 1 | 900.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts