nuzel Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -20, D:1) a +0 club (11, -29, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (14, 3, D:1) a +0 ring mail (18, -22, D:1) a +0 dagger (18, -17, D:1) a +0 ring mail (22, 5, D:1) a +0 club (23, -23, D:1) a kobold skeleton (33, 3, D:1) a +0 dagger (38, 17, D:1) a +0 spear Level 2 of the Dungeon [Shop] Dakal's Assorted Antiques the +0 ring mail of Hadjma {rC+ Int+4} (580 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a potion of might (88 gold) a +0 cloak (99 gold) a lightning rod (4/4) (880 gold) a potion of magic (176 gold) a +0 ring mail (88 gold) a scroll of enchant weapon (165 gold) (2, -17, D:2) a hobgoblin corpse (skeletalised by now) (7, 16, D:2) a +0 dagger (18, -30, D:2) 5 atropa-tipped darts (25, 6, D:2) a hobgoblin skeleton (25, 8, D:2) 4 poisoned darts (25, 23, D:2) a stone a +0 whip (28, 2, D:2) a frilled lizard skeleton Level 3 of the Dungeon (4, -31, D:3) a +0 short sword (5, -25, D:3) a gnoll skeleton (5, -17, D:3) a gnoll skeleton (6, -52, D:3) a rat corpse (skeletalised by now) (10, -58, D:3) a +0 ring mail (10, -21, D:3) a parchment of Shock (23, -32, D:3) a +0 chain mail a +0 whip (25, -56, D:3) a parchment of Shock (27, -38, D:3) a staff of fire (29, -21, D:3) a +0 short sword (34, -43, D:3) a bat skeleton (36, -19, D:3) a +0 scale mail a +0 flail (41, -50, D:3) a ball python corpse (skeletalised by now) (44, -44, D:3) a ball python skeleton (46, -33, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (46, -24, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (47, -24, D:3) a +0 club a +0 leather armour a +0 dagger a +0 robe (47, -23, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (48, -24, D:3) a +0 trident an orc corpse (skeletalised by now) (51, -30, D:3) a rat skeleton (57, -31, D:3) an adder corpse (skeletalised by now) (60, -11, D:3) a +0 club an orc corpse (skeletalised by now) (63, -11, D:3) a +0 dagger Level 4 of the Dungeon (9, -4, D:4) a +0 giant club an ogre skeleton (13, -6, D:4) a +0 leather armour (15, -5, D:4) a +2 short sword of speed a kobold skeleton (17, 7, D:4) an adder skeleton (19, 7, D:4) a +0 whip (34, 12, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 5, D:5) a +0 dagger a +0 robe (7, -39, D:5) a +0 leather armour Level 6 of the Dungeon (3, -11, D:6) the inkwell talisman of Midsummer {Str+4 Stlth+} [inkwell talisman] Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (7, 1, D:6) a +0 hand axe (33, 10, D:6) a parchment of Sandblast (34, -16, D:6) a +0 whip Level 7 of the Dungeon (19, -13, D:7) a +0 broad axe of draining (22, 8, D:7) a +1 pair of boots (36, 26, D:7) a +0 trident (36, 27, D:7) a +0 flail a +0 leather armour (36, 29, D:7) a +0 dagger (37, 27, D:7) a +0 hand axe 3 boomerangs a +0 robe a +0 dagger (37, 28, D:7) a +0 chain mail a +1 scimitar of holy wrath (38, 27, D:7) a +0 ring mail a +0 club (38, 29, D:7) a +0 robe a +0 dagger a +0 hand axe (41, 25, D:7) a +0 ring mail (46, 15, D:7) a parchment of Forge Blazeheart Golem (46, 16, D:7) a parchment of Passwall (47, -11, D:7) a +0 chain mail a +0 club Level 8 of the Dungeon [Shop] Vosicha's Weapon Shop a +0 heavy arbalest (263 gold) 6 boomerangs (204 gold) a +1 hand axe of electrocution (246 gold) a +1 mace of venom (180 gold) 2 throwing nets (102 gold) 5 datura-tipped darts (76 gold) 3 datura-tipped darts (45 gold) a +2 longbow (391 gold) the +3 short sword of Efytadet {drain, rElec Will+ Str+4 Dex-2} (751 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. 2 atropa-tipped darts (30 gold) a +0 short sword of flaming (125 gold) the +5 falchion of the Trees {flame, Str+3 Int+4 Dex+3} (992 gold) Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (21, 3, D:8) a +0 battleaxe (23, -16, D:8) a +0 robe (31, 6, D:8) 2 poisoned darts (31, 30, D:8) a +0 flail (31, 32, D:8) a +0 hand axe (32, 32, D:8) a +0 robe a +0 dagger (37, 16, D:8) a +0 rapier of protection (51, 39, D:8) a +0 short sword a +0 scale mail (52, 38, D:8) a +0 club (53, 38, D:8) a +0 dagger a +0 robe (54, 36, D:8) a +0 dagger (58, -2, D:8) a +2 robe of positive energy a +0 dagger (59, -2, D:8) a +0 dagger (59, 0, D:8) a +0 scale mail a +0 war axe (60, -1, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 11, D:9) a +0 chain mail a +0 flail a +0 orcbow (4, 32, D:9) a +0 long sword (5, 3, D:9) a +0 plate armour a +0 halberd (5, 5, D:9) a +0 leather armour a +0 short sword (5, 11, D:9) a +0 falchion (7, 25, D:9) a +3 long sword (12, 8, D:9) a +0 short sword a +0 chain mail a +0 club (12, 9, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (12, 31, D:9) a quill talisman (13, 21, D:9) a +0 orcbow (33, 36, D:9) a +0 rapier of speed (35, 10, D:9) a +0 dagger a +0 robe (39, 36, D:9) a +0 mace (39, 37, D:9) a +0 chain mail a +0 glaive (40, 31, D:9) 2 poisoned darts (40, 35, D:9) a +0 leather armour a boomerang a +0 morningstar (40, 36, D:9) a +0 robe a +0 dagger (41, 36, D:9) a +0 leather armour a +0 short sword (43, 35, D:9) a +2 leather armour of fire resistance (50, 25, D:9) a +0 flail a +0 whip (53, 28, D:9) a +0 chain mail a +0 dire flail Level 10 of the Dungeon [Shop] Fugyonik's Antique Armour Shop a +2 plate armour of command (837 gold) a +1 chain mail of cold resistance (450 gold) the orb of Trial and Error {Mayhem, Regen+ Dex+2} (505 gold) Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). a +2 plate armour of willpower (875 gold) +2 swamp dragon scales (1425 gold) a +1 pair of gloves of hurling (412 gold) the +5 plate armour of Ru's Felicitations {+Blink rN++ Regen+ Dex-5} (1425 gold) +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (2, -17, D:10) a +0 short sword 8 poisoned darts (2, -14, D:10) a +0 dagger a +0 short sword a curare-tipped dart (4, -20, D:10) a +0 dagger (5, -20, D:10) a +0 dagger 5 stones (17, -45, D:10) the inkwell talisman "Basuc" {Str-5 Dex+6 SInv} [inkwell talisman] Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (18, 0, D:10) a +0 flail (19, -1, D:10) a +0 chain mail a +0 flail a +0 dagger (19, 0, D:10) a +0 plate armour a +0 trident (19, 1, D:10) a +0 chain mail a +0 trident a +0 robe a +0 dagger (20, -1, D:10) a +0 dagger a +0 dagger of venom a +0 trident (20, 0, D:10) a +0 flail a +0 hand axe (21, 0, D:10) a +0 flail a +0 hand axe a +0 plate armour a +1 hand axe of venom a +0 orcbow (26, 5, D:10) a +0 robe (32, -53, D:10) a +2 long sword of freezing (41, -37, D:10) a quill talisman (56, -35, D:10) a +0 mace Level 11 of the Dungeon [Shop] Gyeschesa's Distillery a potion of might (72 gold) a potion of resistance (181 gold) a potion of brilliance (72 gold) a potion of enlightenment (90 gold) a potion of brilliance (72 gold) (0, 0, D:11) a +0 long sword (4, 27, D:11) a +0 orcbow (16, 14, D:11) a +0 ring mail (19, -11, D:11) an orb of energy (19, 9, D:11) a +0 leather armour (21, -11, D:11) a +0 ring mail (22, -17, D:11) a +0 morningstar a +0 dagger (23, -17, D:11) a +0 whip a +0 dagger a +0 robe (28, -16, D:11) a +0 orcbow (35, -18, D:11) an eel talisman (36, -19, D:11) an eel talisman (41, -5, D:11) a +0 flail a +0 scale mail (42, -5, D:11) a +0 dagger a +2 robe of positive energy (43, -6, D:11) a +0 dagger a +0 scale mail (45, 25, D:11) an orb of guile (47, 8, D:11) 3 poisoned darts (55, 25, D:11) the rimehorn talisman of Undesirable Species {rElec Int+2 Dex-4} [rimehorn talisman] rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). (56, -4, D:11) a parchment of Blink Level 12 of the Dungeon (7, -19, D:12) a +0 bardiche a +3 shortbow (20, -30, D:12) a +0 robe (25, -5, D:12) a +0 leather armour (34, -9, D:12) a +0 leather armour (36, -26, D:12) 36 gold pieces Level 14 of the Dungeon (7, -2, D:14) a wand of polymorph (1) (13, 7, D:14) a +0 long sword a +0 robe (20, 19, D:14) 6 gold pieces a +0 rapier a +0 robe (23, 18, D:14) 9 gold pieces (26, 28, D:14) 2 potions of brilliance (40, 0, D:14) a +0 orcbow Level 15 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 short sword (1, 4, Orc:1) a +0 hand axe a +2 hand axe of electrocution a +1 dagger of pain Level 2 of the Orcish Mines (0, 0, Orc:2) 32 gold pieces (3, -5, Orc:2) a +0 leather armour a +0 short sword (4, -5, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (5, -5, Orc:2) a +0 chain mail a +0 short sword (11, -11, Orc:2) a +0 robe a +0 dagger (12, -12, Orc:2) a +0 chain mail a +0 short sword (13, -12, Orc:2) a +0 leather armour a +0 club