nwi Level 1 of the Dungeon [Shop] Ziyred's Armour Shop a +3 leather armour of fire resistance (240 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 cloak (45 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 robe (9 gold) [Shop] Ydadweck's Armour Shop a +0 barding (230 gold) a +2 cloak (165 gold) the +3 steam dragon scales of Geffaa {Will++} (735 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 chain mail (60 gold) the +6 plate armour of Intercession {rCorr Str+8 Int-3} (711 gold) rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). It cannot be enchanted further. the +1 hat of the Blessed Realm {rN+ Int+4} (286 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (9 gold) a +0 plate armour (180 gold) a +0 helmet of intelligence (115 gold) the +1 robe "Ikhag" {rN+} (171 gold) rN+: It protects you from negative energy. It cannot be enchanted further. an orb of glass (260 gold) [Shop] Niggain's Antique Armour Emporium a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +2 hat (496 gold) a +0 plate armour (558 gold) a +0 leather armour (62 gold) a +0 ring mail (124 gold) a +0 pair of boots (139 gold) the crystal ball of Wucad Mu {Energy, Mindtap} (3100 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +0 ring mail (124 gold) [Shop] Ypiahiuneqa's Weapon Shoppe 2 darts of disjunction (25 gold) 3 javelins (126 gold) 2 throwing nets (84 gold) 3 boomerangs (84 gold) a +0 mace (42 gold) 3 datura-tipped darts (37 gold) a +2 longbow of freezing (445 gold) 5 darts of disjunction (63 gold) a +2 rapier of venom (260 gold) a +0 flail (49 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (2, -19, D:1) a hobgoblin corpse (skeletalised by now) (6, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (10, -30, D:1) a +0 hand axe (13, -30, D:1) a +0 dagger a goblin skeleton (15, -49, D:1) a mist talisman (18, -11, D:1) a ball python corpse (skeletalised by now) (23, 4, D:1) a bat skeleton (26, 4, D:1) a hobgoblin skeleton (27, -44, D:1) a bat corpse (skeletalised by now) (33, -13, D:1) a +0 club a kobold skeleton (34, -10, D:1) a +0 whip (36, -10, D:1) a frilled lizard skeleton (37, -23, D:1) a rat corpse (skeletalised by now) (48, -10, D:1) a quokka skeleton (49, -10, D:1) a +0 flail a gnoll skeleton (52, -1, D:1) a hobgoblin corpse (skeletalised by now) (56, -43, D:1) a +0 club a goblin skeleton (66, -41, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +0 short sword a kobold skeleton (19, -16, D:2) a hobgoblin skeleton (19, 4, D:2) a +0 quarterstaff (20, -26, D:2) a +0 mace (21, -23, D:2) a +0 dagger (22, -25, D:2) a rat corpse (skeletalised by now) (22, -24, D:2) a rat corpse (skeletalised by now) (24, -10, D:2) a hobgoblin skeleton (25, -12, D:2) a +0 club a +0 dagger a goblin skeleton (32, -34, D:2) a +0 club (33, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (36, 14, D:2) a hobgoblin corpse (skeletalised by now) (37, 13, D:2) a +0 trident a +0 helmet a +0 animal skin a +0 dagger (38, 13, D:2) a +0 club a +0 dagger (38, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (47, -11, D:2) a +0 whip 3 stones (53, -2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (23, -7, D:3) a +0 dagger a kobold corpse (29, -4, D:3) a +3 mace of protection (unseen) (34, -22, D:3) a +0 trident