Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 7773983103121809065 235 o0o the Conjurer (level 5, -9/28 HPs) Began as a Deep Elf Conjurer on May 14, 2026. Mangled by an ogre ... wielding a +0 giant club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:08:54 (3199 turns). o0o the Conjurer (Deep Elf Conjurer) Turns: 3199, Time: 00:08:54 Health: -9/28 AC: 6 Str: 4 XL: 5 Next: 76% Magic: 6/11 EV: 11 Int: 25 God: Gold: 173 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) f - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) c - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons d - a +0 short sword f - a +2 dagger of venom (weapon) g - a +2 dagger of electrocution Armour a - a +0 robe c - a +2 cloak (worn) e - a +0 leather armour (worn) Talismans b - a riddle talisman Scrolls u - 2 scrolls of enchant weapon {unknown} c - a scroll of enchant armour {unknown} e - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} k - a scroll of poison {unknown} m - 2 scrolls of vulnerability {unknown} n - a scroll of amnesia {unknown} o - a scroll of fog {unknown} Potions d - a potion of mutation {unknown} f - a potion of heal wounds {unknown} j - a potion of resistance {unknown} l - 2 potions of attraction {unknown} p - a potion of brilliance {unknown} q - a potion of berserk rage {unknown} s - 2 potions of curing {unknown} t - a potion of haste {unknown} Skills: - Level 3.8 Dodging - Level 4.0 Stealth - Level 3.0 Spellcasting * Level 6.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 19% 1 Scorch Fire 6% 2d5 26% 2 Fulminant Prism Conj/Alch 10% 3d9 41% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 41% 4 Summon Ice Beast Ice/Summ 3% N/A 47% 3 Swiftness Air 3% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ogre shouts! The kobold throws a stone. The stone barely misses you. You encounter a goblin. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (76% to hit) You focus your ray upon the kobold. The searing ray misses the kobold. (Press . to maintain the ray.) You stop channelling your searing ray. The kobold throws a stone. The stone misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the kobold. The kobold is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. The ogre hits you with a +0 giant club. The searing ray misses the ogre. The searing ray hits the kobold. You kill the kobold! The searing ray hits the ribbon worm! You kill the ribbon worm! The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######## #......# #.####.# #.#..#@# #. #...<#O####... #######).....#. #....?#†....... #.......#####.. #.../......... #....#.#####.. #....#.# #.g. +.# You could see an ogre. Vanquished Creatures 2 orc priests (D:3) An iguana (D:3) An orc wizard (D:3) A gnoll (D:1) 5 adders 3 ribbon worms A dart slug (D:2) 7 orcs 8 endoplasms 8 hobgoblins 4 jackals (D:3) 4 quokkas 7 ball pythons 5 bats A frilled lizard (D:3) 8 goblins 5 kobolds 3 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | o0o the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 450 | D:1 | Learned a level 2 spell: Searing Ray 753 | D:2 | Reached skill level 5 in Conjurations 753 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1078 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1135 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2006 | D:3 | Reached XP level 5. HP: 12/28 MP: 0/11 2083 | D:3 | HP: 1/28 [orc priest/divine providence (16)] 2085 | D:3 | Reached skill level 6 in Conjurations 2369 | D:3 | Found a shimmering altar of Xom. 3190 | D:4 | Encountered an ogre 3199 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: layout_rooms, basic_altar, wad_orctagon D:3: layout_loops_corners, mainiacjoe_overflow_small_starburst D:4: layout_basic, nicolae_concentric_dashed_squares_mild Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.8 Conjurations | 5 6 | 6.7 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 56 | 58 || 114 Searing Ray | 4 | 19 || 23 Drink: Magic | 1 | || 1 Armour: Robe | 14 | 1 || 15 Leather armour | | 9 || 9 Dodge: Dodged | 11 | 9 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3199 | 3069 | 130 | 758 | 1581 | 4 | 799.8 | Dungeon | 3199 | 3069 | 130 | 758 | 1581 | 4 | 799.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1371 daAuts D:2: 1018 daAuts D:1: 780 daAuts D:4: 28 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+