o0o Level 1 of the Dungeon (1, -33, D:1) an inkwell talisman (4, -14, D:1) a jackal skeleton (10, -8, D:1) a bat skeleton (10, -6, D:1) a +0 dagger a frilled lizard skeleton (11, 2, D:1) a quill talisman (13, 4, D:1) a +0 mace (13, 7, D:1) a +0 chain mail (15, -24, D:1) a +0 club a goblin skeleton (42, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -21, D:1) a +0 club a +0 club (49, -24, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, -2, D:2) a staff of conjuration (3, -18, D:2) 3 flux baubles (11, -23, D:2) a quokka corpse (skeletalised by now) (20, -40, D:2) a +0 scale mail (21, -28, D:2) a +2 mace of concussion a +0 ring mail the human skeleton of Terence a frilled lizard skeleton an adder skeleton (21, -27, D:2) a quokka corpse (skeletalised by now) (21, -16, D:2) a +0 plate armour (28, -14, D:2) a hobgoblin skeleton (29, -25, D:2) a +0 club a +0 club a goblin skeleton an adder skeleton (35, 1, D:2) the +0 ring mail "Sadent" {+Inv rElec rF- Int+3} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (36, -7, D:2) an adder corpse (skeletalised by now) (40, -31, D:2) a bat skeleton (40, -7, D:2) a bat corpse (skeletalised by now) (46, -17, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, -18, D:3) a +0 club a goblin corpse (skeletalised by now) (5, 15, D:3) a +0 plate armour (17, 20, D:3) a rat skeleton (22, -16, D:3) a +0 short sword a kobold skeleton (25, 21, D:3) a +0 robe a +0 dagger a +0 falchion (25, 22, D:3) a +0 short sword (26, 22, D:3) a +0 ring mail a +0 trident (28, -10, D:3) a +0 dagger an adder skeleton an orc skeleton (28, -9, D:3) a +0 club (29, -10, D:3) a +0 club (32, -32, D:3) 5 poisoned darts (32, -10, D:3) a +1 dagger of freezing (35, 6, D:3) a bat skeleton (38, -30, D:3) a bat corpse (skeletalised by now) (41, -30, D:3) a frilled lizard corpse (skeletalised by now) (41, -16, D:3) a +6 dagger (62, -11, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (18, 0, D:4) a +0 club (25, -3, D:4) a +0 robe (26, -18, D:4) a scroll of teleportation (26, 5, D:4) a jackal skeleton (30, -21, D:4) a +0 leather armour a +0 morningstar (30, -20, D:4) a +0 leather armour a +0 club (30, -18, D:4) a +0 ring mail (31, -21, D:4) a +0 flail a +0 flail a gnoll corpse an orc skeleton (32, -21, D:4) a +0 club a +0 short sword an orc corpse an orc skeleton (35, -12, D:4) a +0 giant spiked club an ogre skeleton (48, 13, D:4) a +0 flail a gnoll skeleton (49, 13, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 5 boomerangs (24, 15, D:5) 12 gold pieces the Ecumenical Temple