Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 12038789242230194429 194 o0o the Magician (level 5, -3/28 HPs) Began as a Deep Elf Fire Elementalist on May 16, 2026. Killed from afar by an orc wizard (11 damage) ... with a puff of flame ... on level 3 of the Dungeon on May 17, 2026. The game lasted 00:07:17 (3418 turns). o0o the Magician (Deep Elf Fire Elementalist) Turns: 3418, Time: 00:07:17 Health: -3/28 AC: 4 Str: 5 XL: 5 Next: 44% Magic: 2/14 EV: 12 Int: 22 God: Gold: 43 SH: 0 Dex: 15 Spells: 2/14 levels left rFire . . . (100%) d - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) h - +0 helmet rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. You spent 48 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) c - a +1 hat e - a +0 cloak (worn) f - the +1 ring mail of Zecamoik {Rampage Dex+4 SInv Stlth-} (You took it off a hobgoblin on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. g - a +0 buckler h - a +0 helmet (worn) Scrolls I - a scroll of immolation t - a scroll of teleportation w - a scroll of enchant weapon f - a scroll of fear c - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of moonshine {unknown} l - a potion of curing {unknown} f - a potion of might {unknown} j - a potion of invisibility {unknown} k - 3 potions of attraction {unknown} n - a potion of heal wounds {unknown} o - a potion of lignification {unknown} Skills: - Level 3.1 Dodging - Level 3.2 Stealth - Level 5.0 Spellcasting - Level 2.0 Conjurations - Level 5.0 Fire Magic * Level 0.3 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 54% 2d7 1% 2 c - Sublimation of Blood Necr 5% N/A 16% 2 d - Flame Wave Conj/Fire 20% 2d7 24% 4 e - Ozocubu's Armour Ice 6% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 10% 1 Lesser Beckoning Tloc 10% N/A 16% 2 Inner Flame Hex/Fire 16% N/A 11% 3 Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 Forge Blazeheart Golem Fire/Frge 16% N/A 34% 4 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Malign Gateway Summ/Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Makhleb Qazlal Shops: D:3 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is severely wounded. The orc wizard's fire resistance burns away. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard is no longer more vulnerable to fire. The orc wizard closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. You resist with some effort. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... # .# ### #.### #....... ## ##### ##.#.#.# ##.### ###...# # ..)... ##....> ......# #.##)#.# #.....# ###...# #..)@{.# .. #....# ##.## ####.### ....#.#.# #.# #.#### ......... #.# #....# ....#.#.# #.# #....# . ##+#.. #.###### ##...# ##...## #......# ##.## ##.....# # ##[###.# #..## ##....... ####...##.########...####........ There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:3) Robin (D:3) 6 adders A dart slug (D:2) A ribbon worm (D:2) 4 orcs (D:3) 6 endoplasms 13 hobgoblins A quokka (D:1) 8 ball pythons 4 bats 5 frilled lizards 11 goblins 3 jackals (D:1) 3 kobolds 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | o0o the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 413 | D:1 | Reached XP level 2. HP: 2/15 MP: 5/8 475 | D:1 | Learned a level 2 spell: Scorch 1131 | D:2 | Reached XP level 3. HP: 17/19 MP: 2/9 1228 | D:2 | Found a burning altar of Makhleb. 1498 | D:2 | Identified the +1 ring mail of Zecamoik {Rampage Dex+4 SInv | Stlth-} 1572 | D:2 | Learned a level 2 spell: Sublimation of Blood 1708 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 2321 | D:3 | Found a faded altar of an unknown god. 2492 | D:3 | Encountered Robin 2668 | D:3 | Found Ystre's Magic Scroll Shoppe. 2676 | D:3 | Bought a scroll of identify for 24 gold pieces 2676 | D:3 | Bought a scroll of identify for 24 gold pieces 2821 | D:3 | Found a stormy altar of Qazlal. 2821 | D:3 | Found a blossoming altar of Fedhas. 2832 | D:3 | Killed Robin 2903 | D:3 | Learned a level 4 spell: Flame Wave 2907 | D:3 | Learned a level 3 spell: Ozocubu's Armour 3126 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/14 3405 | D:3 | Reached skill level 5 in Spellcasting 3405 | D:3 | Reached skill level 5 in Fire Magic 3418 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, nicolae_houndstooth_variations, palyth_stone_intersect D:2: layout_basic, basic_altar, chequers_serial_rivers_room_a D:3: layout_loops_corners, grunt_temple_overflow_forces_of_nature, ebering_ecumenical_altar_hall, serial_shops, shop, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Conjurations | 2 | 2.0 Spellcasting | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | 11 || 13 Melee: Unarmed | 2 | || 2 Short sword | | 11 || 11 Cast: Foxfire | 71 | 38 || 109 Scorch | 22 | 34 || 56 Read: Identify | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 6 | 23 || 29 Dodge: Dodged | 7 | 12 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3416 | 3191 | 225 | 708 | 1875 | 3 | 1138.7 | Dungeon | 3416 | 3191 | 225 | 708 | 1875 | 3 | 1138.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1293 daAuts D:1: 1108 daAuts D:3: 1015 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+