Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 16547079141845873051 0 o0o the Caller (level 1, -2/10 HPs) Began as a Deep Elf Summoner on May 17, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (59 turns). o0o the Caller (Deep Elf Summoner) Turns: 59, Time: 00:00:15 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.3 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 38% N/A 3% 2 Call Canine Familiar Summ 19% N/A 8% 3 Shock Conj/Air 8% 1d3 16% 1 Eringya's Surprising Cr Summ 19% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, o0o the Deep Elf Summoner. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a parchment of Shock, a ring mail and a robe. Found a staircase leading out of the dungeon. You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. You see here a +0 robe. Found a robe. You see here a +0 robe. You encounter an endoplasm. Found 12 gold pieces. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #..... ..... .... #. ... #. ..## #. $.# #. #J# #. #@# #. #.# ####. #.# #.... #.# #.##. #######.# #.#[. ........############.#.# .#######.............#.. #.############### #.# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | o0o the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 59 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 59 | 59 | 0 | 0 | 23 | 1 | 59.0 | Dungeon | 59 | 59 | 0 | 0 | 23 | 1 | 59.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+