Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 10181701181227342576 34 officeworker the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 16, 2025. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1291 turns). officeworker the Conjurer (Deep Elf Conjurer) Turns: 1291, Time: 00:01:41 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 14% Magic: 3/9 EV: 11 Int: 24 God: Gold: 45 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... c - amulet of alchemy Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) Jewellery c - an amulet of alchemy (worn) Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of blinking {unknown} k - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of brilliance {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 3.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 16% 3d10 22% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 86% 5 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10707 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence moves out of view. You start putting on your amulet. You continue putting on your amulet of alchemy. x5 You finish putting on your amulet of alchemy. You feel a deeper understanding of alchemy. c - an amulet of alchemy (worn) The amulet throbs as it attunes itself to your body. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The hobgoblin shouts! The frilled lizard hisses angrily. Terence hits you with a +0 hand axe! The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence! Terence is severely wounded. The searing ray hits the frilled lizard! You kill the frilled lizard! You finish channelling your searing ray. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (79% to hit) You focus your ray upon the hobgoblin. The searing ray hits Terence. Terence is almost dead. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The rat squeaks loudly. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#####.....##########.. #.....).....###########. #######.###)............ #...#############. ###.# #.... ####.# #+### #....# # #####.#####.:# # #.....@@.....# # ##.###.##†..## # # ..# .r. # #### . # # # # # # You could see Terence and a rat. Vanquished Creatures 2 dart slugs (D:1) 6 endoplasms (D:1) 5 hobgoblins 3 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 2 frilled lizards 2 goblins (D:2) 3 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | officeworker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached skill level 1 in Alchemy 414 | D:1 | Reached XP level 2. HP: 10/15 MP: 2/8 781 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1280 | D:2 | Noticed Terence 1291 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, hangedman_feature_mirror, minivault_11 D:2: layout_basic, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 2 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 62 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1291 | 1235 | 56 | 0 | 1105 | 2 | 645.5 | Dungeon | 1291 | 1235 | 56 | 0 | 1105 | 2 | 645.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1124 daAuts D:2: 166 daAuts