Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 5020871509588481952 24 officeworker the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 19, 2025. Slain by Terence ... wielding a +1 mace of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (831 turns). officeworker the Conjurer (Deep Elf Conjurer) Turns: 831, Time: 00:01:39 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 1/8 EV: 11 Int: 22 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat Scrolls c - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 2.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Shock Conj/Air 48% 1d6 4% 1 Poisonous Vapours Alch/Air 36% 1d2 7% 1 Construct Spike Launche Frge 6% 2d3 19% 2 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Sigil of Binding Hex 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11168 Altars: Shops: D:1 =(*(? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the endoplasm. You kill the endoplasm! You now have 47 gold pieces (gained 9). A rat comes into view. The magic dart hits the rat. You kill the rat! Terence the Veteran comes into view. He is wielding a +1 mace of protection. The magic dart hits Terence but does no damage. Terence shouts! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence completely misses you. The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +1 mace of protection! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 mace of protection and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +1 mace of protection! You die... Terence says, "Finally, peace and quiet." ##.####.###.# ............# .........#### #####...## ###..## ##..# ##.## #..# ##@# #.@....# #......# .......# #......# #......# #......# #......# You could see Terence. Vanquished Creatures A dart slug (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) An endoplasm (D:2) 2 frilled lizards A goblin (D:1) 6 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | officeworker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Found Ollulaji's Jewellery Shop. 57 | D:1 | Reached skill level 1 in Alchemy 130 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 387 | D:1 | Found Atadghevitz's Magic Scroll Boutique. 393 | D:1 | Found Quifiu's Weapon Boutique. 393 | D:1 | Noticed a +0 lajatang 394 | D:1 | Noticed a +0 demon whip 486 | D:1 | Found Sischoat's Assorted Antiques. 657 | D:1 | Found Irheij's Weapon Emporium. 823 | D:2 | Noticed Terence 831 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, serial_shops, shop, nicolae_shop_hallway_stairs, nicolae_shop_tiny_waterfront, shop, nicolae_shop_mannequins D:2: minmay_razor_zed, layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 51 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 830 | 818 | 12 | 0 | 712 | 2 | 415.0 | Dungeon | 830 | 818 | 12 | 0 | 712 | 2 | 415.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 749 daAuts D:2: 81 daAuts