officeworker Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, -22, D:1) 3 poisoned darts (12, 12, D:1) 3 poisoned darts (16, 0, D:1) a +0 dagger (17, 3, D:1) a +0 hand axe (17, 5, D:1) a +0 whip (18, 3, D:1) a hobgoblin skeleton (19, -4, D:1) 2 darts of disjunction (19, 6, D:1) a +0 short sword (22, -9, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (24, -9, D:1) a +0 club (27, -15, D:1) a rat skeleton (30, -15, D:1) a +0 short sword a kobold skeleton (46, 10, D:1) a +0 dagger (47, -3, D:1) a rat corpse (skeletalised by now) (47, -2, D:1) a hobgoblin corpse (skeletalised by now) (47, 0, D:1) a rat corpse (skeletalised by now) (49, -1, D:1) a +0 pair of gloves Level 2 of the Dungeon (6, -10, D:2) a +0 pair of gloves (7, -10, D:2) a +0 dagger 5 stones (11, -14, D:2) a hobgoblin skeleton (11, 18, D:2) a ball python corpse (skeletalised by now) (16, 4, D:2) a +0 sling (17, -7, D:2) a +0 club (24, -7, D:2) a frilled lizard corpse (skeletalised by now) (35, 12, D:2) an adder corpse (skeletalised by now) (43, 27, D:2) a +0 short sword (55, -5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (2, 28, D:3) a rat corpse (skeletalised by now) (3, 23, D:3) a +0 dagger a kobold corpse (skeletalised by now) (8, 16, D:3) a +0 club (11, 15, D:3) a +0 hand axe a kobold corpse (skeletalised by now) (18, -13, D:3) a +1 dagger of draining (32, 27, D:3) a bat corpse (skeletalised by now) (33, 34, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 2, D:3) a ball python corpse (skeletalised by now) (46, -3, D:3) a +0 club a +0 robe 6 boomerangs the human corpse of Jessica (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (2, 2, D:4) a +2 war axe of draining a +0 leather armour a howler monkey skeleton (3, 4, D:4) a +0 dagger of venom a goblin skeleton (6, 0, D:4) a +0 hand axe (6, 1, D:4) a +0 short sword (9, 4, D:4) a +0 robe (18, -8, D:4) a +2 dire flail of protection a +0 scale mail (19, -23, D:4) a +0 hammer (19, -22, D:4) a +2 quarterstaff of chaos a +1 cloak of stealth (26, -26, D:4) a +0 mace (26, -1, D:4) a +0 ring mail (29, 15, D:4) a +0 sling (35, -10, D:4) a ball python skeleton (36, -18, D:4) a +0 flail an orc skeleton an adder skeleton (43, -29, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (45, -15, D:4) a +0 leather armour (47, -24, D:4) a +0 short sword (47, -9, D:4) a hobgoblin corpse (skeletalised by now) (48, 5, D:4) a +0 whip Level 5 of the Dungeon (5, -5, D:5) a +0 sling (8, 3, D:5) a quill talisman (12, 11, D:5) a +0 flail a +0 ring mail (18, 27, D:5) a +0 club (52, -5, D:5) a +0 short sword (54, 0, D:5) a parchment of Call Imp (56, 5, D:5) a +0 flail (58, 8, D:5) the +5 sling of Eternal Night {heavy, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 6 of the Dungeon (8, -56, D:6) a +0 giant spiked club an ogre skeleton (13, -23, D:6) a +0 chain mail (17, -12, D:6) an adder skeleton (21, -58, D:6) a +0 pair of gloves (21, -4, D:6) a +0 mace (23, -36, D:6) a +0 club (38, -49, D:6) a +2 cloak (39, -25, D:6) a medusa talisman (40, -37, D:6) a +0 robe (48, -51, D:6) the +0 ring mail of the Maze {^Drain rElec rN+ Int+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 7 of the Dungeon [Shop] Purujack's Assorted Antiques a scroll of blinking (275 gold) a +4 heavy flail (820 gold) a tin of tremorstones (2/2) (1160 gold) a phial of floods (1160 gold) a +0 pair of gloves (130 gold) a phial of floods (1160 gold) a +4 heavy flail (820 gold) (0, 0, D:7) a +1 flail of concussion (10, 9, D:7) +0 steam dragon scales a steam dragon skeleton (13, 17, D:7) a +0 whip (14, 17, D:7) a +0 spear a +0 scale mail (15, 17, D:7) a +0 club a +0 whip a +0 hand axe a +0 hand axe a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 dire flail a gnoll skeleton an orc skeleton an orc skeleton an orc skeleton (26, 7, D:7) a +0 shortbow a centaur skeleton (36, 41, D:7) a +0 leather armour (43, 4, D:7) a +0 robe (45, 30, D:7) the +7 scimitar "Ureb" {freeze, *Rage rElec rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (53, 45, D:7) a +0 robe (58, 38, D:7) a +0 short sword a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a scarab talisman (8, -28, D:8) a +0 club (10, -26, D:8) a +0 leather armour (15, -35, D:8) a +0 club (28, 3, D:8) a +0 dagger (29, 1, D:8) a bullfrog skeleton (33, 14, D:8) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (34, 15, D:8) a +0 trident a +0 leather armour (36, 18, D:8) a +0 halberd a +0 plate armour (36, 21, D:8) a +0 mace (36, 22, D:8) a +0 trident an orc skeleton (42, 12, D:8) a +0 dagger 3 stones (43, 11, D:8) a +0 dagger a +0 club (44, 10, D:8) a +0 short sword a kobold skeleton (44, 11, D:8) a +0 dagger 4 stones a kobold skeleton (45, 11, D:8) a +0 dagger a kobold skeleton (55, -11, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (13, 35, D:9) a +0 club (15, -6, D:9) a +0 buckler (17, 29, D:9) a +0 whip (18, 29, D:9) 5 poisoned darts a +0 whip a +0 dagger of holy wrath a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 29, D:9) a +0 short sword 4 stones (19, 30, D:9) a +0 scimitar a +0 robe a +0 whip 4 stones (19, 31, D:9) a +2 morningstar of freezing a +0 robe a +0 club 3 stones (20, 22, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (31, 9, D:9) the conjuration staff of the Forgotten Loafs {Dex+2 Conj} [staff of conjuration] Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. (unseen) (32, 10, D:9) a potion of might (32, 11, D:9) 12 gold pieces (33, 10, D:9) a parchment of Nazja's Percussive Tempering (33, 11, D:9) a potion of moonshine (34, 12, D:9) a staff of fire (unseen) (42, 12, D:9) a +0 club an orc corpse (42, 16, D:9) a +0 dagger a boomerang a +0 leather armour an orc corpse (43, 13, D:9) a +0 short sword a +0 plate armour (43, 14, D:9) a +0 trident (53, 25, D:9) 18 gold pieces (54, 18, D:9) a +0 mace (55, 4, D:9) a +0 ring mail (56, -3, D:9) a +0 chain mail the Ecumenical Temple