Dungeon Crawl Stone Soup version 0.35-a0-1268-gbbeaa5dcc0 (webtiles) character file. Game seed: 776214639811323664 53 officeworker the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 11, 2026. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:57 (1530 turns). officeworker the Conjurer (Deep Elf Conjurer) Turns: 1530, Time: 00:02:57 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 62% Magic: 4/9 EV: 11 Int: 24 God: Gold: 62 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) f - +3 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.23/turn b - ring of poison resistance MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons f - a +3 dagger (weapon) Missiles e - 2 poisoned darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery b - a ring of poison resistance (worn) c - a ring of protection from cold (worn) g - a +5 ring of evasion Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of summoning {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} n - a potion of might {unknown} p - a potion of curing {unknown} q - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 3.7 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 21% 4 Volatile Blastmotes Fire/Tloc 6% 2d10 32% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Orb of Destruction Conj 12% 9d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10470 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of entangling and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 scythe of entangling and wearing a +0 robe (heavily wounded, 85% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is almost dead. Sigmund hits you from afar with a +1 scythe of entangling! Ouch! That really hurt! The searing ray misses Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (86% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. A puff of flame appears from out of thin air! The puff of flame misses you. Found a stone staircase leading up. You encounter a ribbon worm. Found an escape hatch in the ceiling. Found a stone staircase leading down. A puff of flame appears from out of thin air! The puff of flame hits you! You die... ..#.#.# ..>...... ....... ........ ..#.### #### #.......# ........ #....#.......#. .# # ### ...#......... .. .....#...#.# ### ######.<..w...... ..# ##......@.......... #.# ..........:......... #.# ##.##.#.#..<.........##.# #.## #@#....... #....... #.###.####.####.... ####.#.# #.................. #<. #####.####.....#... #.. #.# #..†...... #.. #.#####....#.. #.. You could see a ribbon worm (wandering) and were aware of invisible Sigmund. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 6 endoplasms 3 hobgoblins 5 quokkas 3 ball pythons 2 bats (D:2) 2 frilled lizards 4 goblins 3 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | officeworker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Reached skill level 1 in Alchemy 251 | D:1 | Found a faded altar of an unknown god. 311 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 846 | D:2 | Learned a level 2 spell: Searing Ray 931 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1507 | D:2 | Encountered Sigmund 1530 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, chequers_ecumenical_altar_twisty, chequers_arboretum, solitary_fountain D:2: layout_basic, dk_vineyard_2, minmay_puff, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 2 3 | 3.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Cast: Magic Dart || 71 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1528 | 1478 | 50 | 5 | 1299 | 2 | 764.0 | Dungeon | 1528 | 1478 | 50 | 5 | 1299 | 2 | 764.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 837 daAuts D:2: 691 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+