Dungeon Crawl Stone Soup version 0.33-a0-1471-g7cd6d3b477 (webtiles) character file. Game seed: 13200431749754908074 70 okmg321 the Magician (level 4, -8/29 (31) HPs) Began as a Djinni Conjurer on Apr 23, 2025. Mangled by a hell rat (14 damage) ... in a sewer. The game lasted 00:02:18 (1860 turns). okmg321 the Magician (Djinni Conjurer) Turns: 1860, Time: 00:02:18 HP: -8/29 (31) AC: 2 Str: 6 XL: 4 Next: 44% Gold: 52 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-9 HP) @: flying, lightly drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of ice Scrolls b - 3 scrolls of blinking {unknown} d - 2 scrolls of teleportation {unknown} f - 2 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of amnesia {unknown} Potions c - 2 potions of curing {unknown} e - 2 potions of invisibility {unknown} h - a potion of haste {unknown} j - 2 potions of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Forgecraft + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 d - Fulminant Prism Conj/Alch 12% 3d8 17% 4 e - Kiss of Death Conj/Necr 96% 2d12 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Fedhas Shops: D:2 *= Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hell rat comes into view. The hell rat roars deafeningly! Found six items. Found a gate leading back out of this place. A hell rat is nearby! A hell rat is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (79% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat! The hell rat is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the hell rat but does no damage. The hell rat is heavily wounded. The searing ray misses the hell rat. The hell rat bites you! Ouch! That really hurt! The searing ray hits the hell rat. The hell rat is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The hell rat barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (almost dead, 79% to hit) You focus your ray upon the hell rat. The searing ray hits the hell rat. The hell rat is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The hell rat closely misses you. Unknown command. The searing ray hits the hell rat but does no damage. The hell rat is almost dead. * * * LOW HITPOINT WARNING * * * The hell rat bites you! You die... ###.....∩~~.~.# #~~.†.#####~~~.~ ##..~###?∩!###~~. #~~~##~!!?!?~# ~~ #~..# .~~~~.. . #.~~## ~~~~~ . ##..~###.~. .~~ #~..~~##r##.~.~. ###.~~~~@.~~~.# ###~.~.~~~### ######### You could see a hell rat. Vanquished Creatures An adder (D:2) A river rat (Sewer) A dart slug (D:2) 3 ribbon worms (D:3) 6 endoplasms 2 giant cockroaches 6 hobgoblins 4 jackals (D:1) A quokka (D:1) 5 ball pythons 2 bats 3 goblins 4 kobolds 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 757 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 757 | D:2 | Learned a level 1 spell: Kiss of Death 956 | D:2 | Found a transporter. 956 | D:2 | Found Wiaxku's Jewellery Emporium. 1109 | D:2 | Found Caho's Assorted Antiques. 1389 | D:2 | Found a transporter. 1595 | D:3 | Found a blossoming altar of Fedhas. 1640 | D:3 | Reached XP level 4. HP: 24/27 MP: 0/0 1694 | D:3 | Found a glowing drain. 1761 | Sewer | Entered a sewer 1860 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_drivethru, nicolae_shop_overgrown_old_shop D:3: layout_loops_ring, fedhas_altar_3, dreamdust_ecumenical_altar_statues, cheibrodos_sewer_entry_bend Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 24 || 103 Kiss of Death | 1 | || 1 Searing Ray | | 4 || 4 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1859 | 1753 | 106 | 35 | 1406 | 4 | 464.8 | Dungeon | 1760 | 1654 | 106 | 35 | 1329 | 3 | 586.7 | Sewer | 98 | 98 | 0 | 0 | 77 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 823 daAuts D:1: 751 daAuts D:3: 185 daAuts Sewer: 98 daAuts