Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 1544161107927252157 1057 okmg321 the Magician (level 8, 0/50 HPs) Began as a Djinni Conjurer on Apr 27, 2025. Slain by a wight ... wielding a +4 halberd of freezing (7 damage) ... on level 6 of the Dungeon. The game lasted 00:03:36 (4718 turns). okmg321 the Magician (Djinni Conjurer) Turns: 4718, Time: 00:03:37 Health: 0/50 AC: 3 Str: 6 XL: 8 Next: 51% Gold: 342 EV: 11 Int: 22 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 342 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery c - a ring of fire Wands n - a wand of paralysis (17) Scrolls e - 8 scrolls of identify {unknown} i - 5 scrolls of teleportation {unknown} j - 4 scrolls of immolation {unknown} l - 2 scrolls of enchant armour {unknown} p - a scroll of revelation {unknown} s - a scroll of noise {unknown} t - a scroll of enchant weapon {unknown} Potions b - a potion of enlightenment {unknown} d - a potion of magic {unknown} f - 2 potions of attraction {unknown} g - 2 potions of moonshine {unknown} k - a potion of might {unknown} m - a potion of curing {unknown} o - a potion of heal wounds {unknown} q - 2 potions of brilliance {unknown} r - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.8 Spellcasting + Level 7.8 Conjurations + Level 7.8 Hexes + Level 7.8 Summonings + Level 7.8 Necromancy + Level 7.8 Translocations + Level 7.8 Forgecraft + Level 7.8 Fire Magic + Level 7.8 Ice Magic + Level 7.8 Air Magic + Level 7.8 Earth Magic + Level 7.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d53% 4 d - Fulminant Prism Conj/Alch 21% 3d12 3% 4 e - Slow Hex 100% N/A 1% 1 f - Grave Claw Necr 86% 2d13 1% 2 g - Frozen Ramparts Ice 86% 1d13 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A wight comes into view. It is wielding a +4 halberd of freezing. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 dagger and wearing a +0 robe (moderately damaged, 82% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) Unknown command. The searing ray hits the wight! You destroy the wight! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd of freezing and wearing a +0 robe (100% to hit) The magic dart hits the wight but does no damage. You stop channelling your searing ray. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd of freezing and wearing a +0 robe (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd of freezing and wearing a +0 robe (82% to hit) You focus your ray upon the wight. The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The wight hits you from afar with a +4 halberd of freezing!! * * * LOW HITPOINT WARNING * * * The wight freezes you terribly! You die... #..# ##..## #..# ##..## #..# ##..## #..# #...# #..####...# ##...##....##### ##............... ##................ #.@.z............. #[..###............ #..## #...#######.. #.. #..## #. ##. ##.# #. #.# #. #.# #. #.# #.# You could see a wight. Vanquished Creatures An ice beast (D:5) An ogre (D:5) A gnoll sergeant (D:5) A scorpion (D:5) 4 wights (D:6) 2 howler monkeys 2 bombardier beetles 4 hounds A jelly (D:4) An iguana (D:4) Ijyb (D:5) 10 gnolls 5 adders 3 dart slugs 2 ribbon worms 6 orcs 6 endoplasms 2 giant cockroaches 5 hobgoblins 5 jackals A quokka (D:2) 6 ball pythons 8 frilled lizards 7 goblins 13 kobolds 8 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 427 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 427 | D:1 | Learned a level 1 spell: Slow 848 | D:2 | Found Wekuyk Naost's Armour Boutique. 1130 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 1703 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1703 | D:2 | Learned a level 2 spell: Grave Claw 2770 | D:4 | Reached skill level 5 in Spellcasting 2770 | D:4 | Reached skill level 5 in Conjurations 2770 | D:4 | Reached skill level 5 in Hexes 2770 | D:4 | Reached skill level 5 in Summonings 2770 | D:4 | Reached skill level 5 in Necromancy 2770 | D:4 | Reached skill level 5 in Translocations 2770 | D:4 | Reached skill level 5 in Forgecraft 2770 | D:4 | Reached skill level 5 in Fire Magic 2770 | D:4 | Reached skill level 5 in Ice Magic 2770 | D:4 | Reached skill level 5 in Air Magic 2770 | D:4 | Reached skill level 5 in Earth Magic 2770 | D:4 | Reached skill level 5 in Alchemy 3119 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 3618 | D:5 | Entered Level 5 of the Dungeon 3643 | D:5 | Noticed Ijyb 3650 | D:5 | Killed Ijyb 3769 | D:5 | Reached XP level 7. HP: 39/45 MP: 0/0 3769 | D:5 | Learned a level 3 spell: Frozen Ramparts 4021 | D:5 | Found a blossoming altar of Fedhas. 4535 | D:6 | Reached XP level 8. HP: 44/50 MP: 0/0 4718 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring D:2: layout_basic, serial_shops, shop, hangedman_feature_mirror D:3: layout_basic, grunt_ministairs_10, chequers_big_river D:4: layout_loops_corners D:5: layout_gridville, mainiacjoe_overflow_paths, minmay_hedge_maze, minivault_4, supply_closet_lemuel, glass_columns_b, uniq_ijyb D:6: layout_layer_cave, nrook_mini_vaults, kennysheep_generic_room_7 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.8 Conjurations | 4 5 6 7 | 7.8 Hexes | 4 5 6 7 | 7.8 Summonings | 4 5 6 7 | 7.8 Necromancy | 4 5 6 7 | 7.8 Translocations | 4 5 6 7 | 7.8 Forgecraft | 4 5 6 7 | 7.8 Fire Magic | 4 5 6 7 | 7.8 Ice Magic | 4 5 6 7 | 7.8 Air Magic | 4 5 6 7 | 7.8 Earth Magic | 4 5 6 7 | 7.8 Alchemy | 4 5 6 7 | 7.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 80 | 96 | 38 || 214 Searing Ray | 1 | 11 | 11 || 23 Grave Claw | | 1 | || 1 Iskenderun's Myst | | | 8 || 8 Frozen Ramparts | | | 1 || 1 Armour: Robe | | 12 | 5 || 17 Dodge: Dodged | 5 | 9 | 6 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4716 | 4642 | 74 | 115 | 4036 | 6 | 786.0 | Dungeon | 4716 | 4642 | 74 | 115 | 4036 | 6 | 786.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1059 daAuts D:4: 992 daAuts D:5: 982 daAuts D:3: 838 daAuts D:1: 725 daAuts D:6: 118 daAuts