Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 1780843856302511369 560 okmg321 the Magician (level 7, -3/45 HPs) Began as a Djinni Conjurer on May 17, 2025. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:04:23 (3239 turns). okmg321 the Magician (Djinni Conjurer) Turns: 3239, Time: 00:04:24 Health: -3/45 AC: 2 Str: 10 XL: 7 Next: 57% Gold: 196 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . p - +0 robe "Siwi" {rPois Regen+ Str+4 Stlth-} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... t - ring of willpower Stlth + (no ring) HPRegen 1.07/turn %: infuse magic (-4 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 196 gold pieces. Inventory: Armour a - a +0 robe p - the +0 robe "Siwi" (worn) {rPois Regen+ Str+4 Stlth-} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. Jewellery t - a ring of willpower (worn) Scrolls d - a scroll of torment {unknown} g - 2 scrolls of fear {unknown} j - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} n - a scroll of immolation {unknown} o - a scroll of fog {unknown} s - 2 scrolls of identify {unknown} Potions b - a potion of berserk rage {unknown} c - a potion of heal wounds {unknown} e - a potion of attraction {unknown} f - 2 potions of moonshine {unknown} h - 2 potions of might i - a potion of magic {unknown} k - a potion of curing {unknown} l - 2 potions of resistance {unknown} q - a potion of invisibility {unknown} r - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.6 Spellcasting + Level 6.6 Conjurations + Level 6.6 Hexes + Level 6.6 Summonings + Level 6.6 Necromancy + Level 6.6 Translocations + Level 6.6 Forgecraft + Level 6.6 Fire Magic + Level 6.6 Ice Magic + Level 6.6 Air Magic + Level 6.6 Earth Magic + Level 6.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 5% 4 d - Fulminant Prism Conj/Alch 18% 3d10 5% 4 e - Soul Splinter Necr 100% N/A 1% 1 f - Grave Claw Necr 72% 2d12 1% 2 g - Mercury Arrow Conj/Alch 72% 2d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Hepliaklqana Trog Yredelemnul Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the jelly! The jelly is almost dead. The jelly is knocked back by the mystic blast. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the jelly! You kill the jelly! Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You reach down and open the door. There is an open door here. Found a robe. You reach down and open the door. There is an open door here. You see here a +0 robe. Found 9 gold pieces. You hear the rusting of a very distant drain. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur barely misses you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you!! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. A centaur is nearby! Unknown command. It was a potion of might. You feel very mighty all of a sudden. The centaur shoots an arrow. The arrow hits you! You die... #.#.#.# #.....###.# #.#.#.##### #.....# #.# #.# ......# #.....# #.# #.###.# #.# #.....###.# #.....###.#####'#...[..# #...............#.###### #.######.##.....#.# #.# #.#......#.# #.# #.#@.#####.# #.# #.#..# #.# #.# #.#..#####.# #. #.#.c....#.# #.#.####.#.# #......#.# ###..###.# #......# #...$..##### You could see a centaur. Vanquished Creatures 2 scorpions (D:4) A howler monkey (D:4) A jelly (D:5) An iguana (D:4) 3 orc wizards 7 gnolls (D:2) 11 adders A dart slug (D:4) 2 ribbon worms 16 orcs 6 endoplasms 4 giant cockroaches 7 hobgoblins 8 jackals 3 quokkas 9 ball pythons 9 bats 4 frilled lizards 5 goblins 14 kobolds 6 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 530 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 530 | D:1 | Learned a level 1 spell: Soul Splinter 816 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 886 | D:2 | Reached XP level 5. HP: 18/35 MP: 0/0 886 | D:2 | Learned a level 2 spell: Grave Claw 1056 | D:2 | Reached skill level 5 in Spellcasting 1056 | D:2 | Reached skill level 5 in Conjurations 1056 | D:2 | Reached skill level 5 in Hexes 1056 | D:2 | Reached skill level 5 in Summonings 1056 | D:2 | Reached skill level 5 in Necromancy 1056 | D:2 | Reached skill level 5 in Translocations 1056 | D:2 | Reached skill level 5 in Forgecraft 1056 | D:2 | Reached skill level 5 in Fire Magic 1056 | D:2 | Reached skill level 5 in Ice Magic 1056 | D:2 | Reached skill level 5 in Air Magic 1056 | D:2 | Reached skill level 5 in Earth Magic 1056 | D:2 | Reached skill level 5 in Alchemy 1280 | D:2 | You are sucked into a shaft and drop 1 floor! 1579 | D:3 | Reached XP level 6. HP: 34/40 MP: 0/0 1645 | D:3 | Identified the +0 robe "Siwi" {rPois Regen+ Str+4 Stlth-} 2013 | D:3 | Found a snail-covered altar of Cheibriados. 2043 | D:3 | Found a bloodstained altar of Trog. 2632 | D:4 | Reached XP level 7. HP: 45/45 MP: 0/0 2632 | D:4 | Learned a level 2 spell: Mercury Arrow 2954 | D:4 | Found a hazy altar of Hepliaklqana. 2956 | D:4 | Found a basalt altar of Yredelemnul. 3024 | D:5 | Entered Level 5 of the Dungeon 3239 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_rooms, serial_aquarium, aquarium_bridge_island_large [aquarium_subvault_large_4_pools, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_balcony_1b, aquarium_pool_1 D:2: layout_rooms, solitary_fountain D:3: layout_loops_ring, hellmonk_overflow_destroyed_library, pf_just_have_faith, lemuel_crystal_altar D:4: minmay_opposing_rooms, layout_gridville, grunt_temple_overflow_open D:5: layout_basic, elyvilon_altar_5, gup_sewer_entry_pipe, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.6 Conjurations | 4 5 6 | 6.6 Hexes | 4 5 6 | 6.6 Summonings | 4 5 6 | 6.6 Necromancy | 4 5 6 | 6.6 Translocations | 4 5 6 | 6.6 Forgecraft | 4 5 6 | 6.6 Fire Magic | 4 5 6 | 6.6 Ice Magic | 4 5 6 | 6.6 Air Magic | 4 5 6 | 6.6 Earth Magic | 4 5 6 | 6.6 Alchemy | 4 5 6 | 6.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 66 | 117 | 25 || 208 Searing Ray | 2 | 13 | || 15 Iskenderun's Myst | | 6 | 11 || 17 Use: Potion | | | 1 || 1 Armour: Robe | 2 | 6 | 6 || 14 Dodge: Dodged | 1 | 9 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3237 | 3063 | 174 | 32 | 2369 | 5 | 647.4 | Dungeon | 3237 | 3063 | 174 | 32 | 2369 | 5 | 647.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 911 daAuts D:1: 858 daAuts D:4: 707 daAuts D:2: 545 daAuts D:5: 214 daAuts