Dungeon Crawl Stone Soup version 0.34-a0-54-g592ff4ed9a (webtiles) character file. Game seed: 5080977559950333691 136 okmg321 the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on May 18, 2025. Shot with an arrow by a centaur (9 damage) ... on level 4 of the Dungeon on May 19, 2025. The game lasted 00:02:33 (1809 turns). okmg321 the Magician (Djinni Conjurer) Turns: 1809, Time: 00:02:34 Health: -4/35 AC: 2 Str: 6 XL: 5 Next: 43% Gold: 165 EV: 11 Int: 22 God: SH: 0 Dex: 8 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no amulet) Will ..... f - ring of resist corrosion Stlth + g - ring of Impatience {rElec rPois Dex-3 SInv} HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of resist corrosion (worn) g - the ring of Impatience (worn) {rElec rPois Dex-3 SInv} (You found it on level 2 of the Dungeon) [ring of see invisible] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Scrolls c - 2 scrolls of revelation {unknown} e - 3 scrolls of torment {unknown} h - a scroll of identify {unknown} i - a scroll of amnesia {unknown} Potions b - 3 potions of curing {unknown} d - a potion of might {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.0 Spellcasting + Level 5.0 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Forgecraft + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 13% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Mercury Arrow Conj/Alch 54% 2d8 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Alchemy skill increases to level 5! You have reached level 5! The power to cast Mercury Arrow wells up from within. Spell assigned to 'f'. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. HP restored. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! An orc wizard is nearby! The zap hits the orc wizard! The orc wizard is heavily wounded. The orc wizard shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Unknown command. The orc wizard shouts! You hear a shout! A centaur comes into view. An orc comes into view. It is wielding a +0 flail. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. The orc wizard points at you and mumbles some strange words. The puff of flame hits you. You resist. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You feel less confused. The orc shouts! You hear a shout! The centaur shoots an arrow. The arrow hits you! You die... ##.# ...## ####...# . ##...... .. ##...... ... ##......## .... ##......<.##...#. .............c... .........@###.!. .......$o..# . ...........# ..†.o...#.... ........#####.. .##...... .. .......# . ..o....# You could see a centaur, 2 orc wizards and an orc. Vanquished Creatures A scorpion (D:4) An adder (D:2) 2 dart slugs 2 ribbon worms (D:2) 10 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 12 jackals 2 quokkas (D:3) 8 ball pythons 7 bats 2 frilled lizards 3 goblins 4 kobolds (D:1) 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Upgraded the game from 0.34-a0-44-g7535fbcc0e to | 0.34-a0-54-g592ff4ed9a 87 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 243 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 243 | D:1 | Learned a level 1 spell: Shock 861 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1121 | D:2 | Identified the ring of Impatience {rElec rPois Dex-3 SInv} 1791 | D:4 | Noticed a scorpion 1794 | D:4 | Killed a scorpion 1795 | D:4 | Reached skill level 5 in Spellcasting 1795 | D:4 | Reached skill level 5 in Conjurations 1795 | D:4 | Reached skill level 5 in Hexes 1795 | D:4 | Reached skill level 5 in Summonings 1795 | D:4 | Reached skill level 5 in Necromancy 1795 | D:4 | Reached skill level 5 in Translocations 1795 | D:4 | Reached skill level 5 in Forgecraft 1795 | D:4 | Reached skill level 5 in Fire Magic 1795 | D:4 | Reached skill level 5 in Ice Magic 1795 | D:4 | Reached skill level 5 in Air Magic 1795 | D:4 | Reached skill level 5 in Earth Magic 1795 | D:4 | Reached skill level 5 in Alchemy 1795 | D:4 | Reached XP level 5. HP: 33/35 MP: 0/0 1795 | D:4 | Learned a level 2 spell: Mercury Arrow 1804 | D:4 | Noticed a centaur 1809 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic D:2: layout_basic D:3: layout_basic, eino_tiny_chamber, hangedman_decor_riveting D:4: layout_cave_pools, lemuel_doored_altar, minmay_temple_entry_proselytizer, serial_shops, nicolae_shop_bloodbath_and_beyond, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 4 5 | 5.0 Hexes | 4 5 | 5.0 Summonings | 4 5 | 5.0 Necromancy | 4 5 | 5.0 Translocations | 4 5 | 5.0 Forgecraft | 4 5 | 5.0 Fire Magic | 4 5 | 5.0 Ice Magic | 4 5 | 5.0 Air Magic | 4 5 | 5.0 Earth Magic | 4 5 | 5.0 Alchemy | 4 5 | 5.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 41 | 1 || 42 Shock | 29 | 48 || 77 Armour: Robe | | 8 || 8 Dodge: Dodged | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1807 | 1766 | 41 | 0 | 1547 | 4 | 451.8 | Dungeon | 1807 | 1766 | 41 | 0 | 1547 | 4 | 451.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 615 daAuts D:3: 472 daAuts D:4: 18 daAuts