Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 7205463690733492798 42 okmg321 the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on May 21, 2025. Shot with an arrow by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (2239 turns). okmg321 the Magician (Djinni Conjurer) Turns: 2239, Time: 00:01:50 Health: -2/25 AC: 4 Str: 6 XL: 3 Next: 77% Gold: 116 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + e - +1 pair of gloves SInv . (no amulet) Will ..... j - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +1 pair of gloves (worn) Jewellery j - a ring of resist corrosion (worn) Scrolls b - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} i - 2 scrolls of fog {unknown} l - a scroll of brand weapon {unknown} Potions c - 3 potions of brilliance {unknown} f - a potion of lignification {unknown} h - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A centaur is nearby! A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You swap places. The centaur shoots an arrow. The arrow hits your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the centaur! The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is almost dead. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ...#.#.# #.# .....#.# #.# ...###.# #c# ...# #.# #.# ...# #.# #.# ...###.# #.# ##.....###### #.# ............#######.# ####.#>.........@.c.# #.#......######### #.#......# #.#......# #.#......# #.#......# #.#.###### #.#.# You could see a centaur. Vanquished Creatures A ribbon worm (D:2) 3 dart slugs A giant cockroach (D:2) 6 hobgoblins 5 ball pythons 2 bats (D:1) 6 endoplasms 2 frilled lizards (D:1) 3 goblins (D:2) 6 kobolds 6 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 258 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 837 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 837 | D:1 | Learned a level 1 spell: Summon Small Mammal 2231 | D:3 | Noticed a centaur 2239 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_corners, kennysheep_another_room D:2: minmay_chambers_of_twos, layout_loops_ring, minivault_5, st_stairs_12, grunt_decor_one_mirror, uniq_crazy_yiuf_cottage D:3: layout_basic, led_sif_book, ebering_ecumenical_altar_hall Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 85 Searing Ray || 2 Summon Small Mamm || 1 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2237 | 2095 | 142 | 0 | 1916 | 3 | 745.7 | Dungeon | 2237 | 2095 | 142 | 0 | 1916 | 3 | 745.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1118 daAuts D:1: 1075 daAuts D:3: 43 daAuts