Dungeon Crawl Stone Soup version 0.34-a0-65-g4c23f74a62 (webtiles) character file. Game seed: 8609827804957749309 8659 okmg321 the Thaumaturge (level 11, -10/65 HPs) Began as a Djinni Conjurer on May 21, 2025. Shot with an arrow by a centaur warrior (15 damage) ... on level 9 of the Dungeon. The game lasted 00:08:01 (9551 turns). okmg321 the Thaumaturge (Djinni Conjurer) Turns: 9551, Time: 00:08:01 Health: -10/65 AC: 3 Str: 6 XL: 11 Next: 59% Gold: 583 EV: 11 Int: 28 God: SH: 0 Dex: 15 rFire + + . E - staff "Tytin" {rPois Int+3 Earth Alch} rCold . . . (no offhand) rNeg . . . g - +1 robe of Vlad {^Contam +Inv Dex+2 Archmagi} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no amulet) Will +.... q - ring "Usicidof" {rC+ Wiz Dex+2 SInv} Stlth ++ C - ring of wizardry HPRegen 0.30/turn %: wizardry (x2), archmagi, infuse magic (-11 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 583 gold pieces. Inventory: Missiles y - a throwing net Armour a - a +0 robe g - the +1 robe of Vlad (worn) {^Contam +Inv Dex+2 Archmagi} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. Magical Staves B - a staff of death E - the staff "Tytin" (weapon) {rPois Int+3 Earth Alch} (You found it on level 9 of the Dungeon) [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. F - the staff "Bezas" {rN+ rCorr Int+3 Necro} (You found it on level 9 of the Dungeon) [staff of death] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Jewellery q - the ring "Usicidof" (worn) {rC+ Wiz Dex+2 SInv} (You found it on level 4 of the Dungeon) [ring of wizardry] rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. C - a ring of wizardry (worn) D - a ring of see invisible Wands l - a wand of flame (50) v - a wand of warping (13) x - a wand of quicksilver (8) Scrolls b - 6 scrolls of identify {unknown} d - 2 scrolls of blinking {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of fear {unknown} i - a scroll of enchant weapon {unknown} j - 3 scrolls of fog {unknown} m - 4 scrolls of vulnerability {unknown} o - 2 scrolls of revelation {unknown} z - 2 scrolls of enchant armour {unknown} A - a scroll of noise {unknown} Potions c - 5 potions of might {unknown} f - 4 potions of curing {unknown} k - a potion of haste {unknown} n - 3 potions of heal wounds {unknown} p - a potion of lignification {unknown} r - 2 potions of ambrosia {unknown} s - 2 potions of invisibility {unknown} t - a potion of mutation {unknown} u - 3 potions of brilliance {unknown} w - a potion of moonshine {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 13.3 Spellcasting + Level 13.3 Conjurations + Level 13.3 Hexes + Level 13.3 Summonings + Level 13.3 Necromancy + Level 13.3 Translocations + Level 13.3 Forgecraft + Level 13.3 Fire Magic + Level 13.3 Ice Magic + Level 13.3 Air Magic + Level 13.3 Earth Magic + Level 13.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Iskenderun's Mystic Conj/Tloc 96% 2d19 (+2d11% 4 d - Fulminant Prism Conj/Alch 59% 3d24 1% 4 e - Kinetic Grapnel Frge 100% 1d8 0% 1 f - Grave Claw Necr 100% 2d14 0% 2 g - Static Discharge Conj/Air 100% 3-8/arc 0% 2 h - Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 i - Irradiate Conj/Alch 59% 3d31 1% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Elyvilon Fedhas Nemelex Xobeh Qazlal Ru Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 ( D:9 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! You hear an angry buzzing noise. You are too injured to fight recklessly! You start resting. A centaur warrior is nearby! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur warrior! The centaur warrior is moderately wounded. You hear an angry buzzing noise. The centaur warrior unwields a +0 shortbow. The centaur warrior hits you. The centaur warrior kicks you but does no damage. Unknown command. Casting: Iskenderun's Mystic Blast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the centaur warrior!! The centaur warrior is severely wounded. The centaur warrior is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You hear a bellow! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, 79% to hit) The bolt of dispelling energy hits the centaur warrior. The centaur warrior is severely wounded. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, 79% to hit) The bolt of dispelling energy misses the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you! You die... #### #...##### ........# #.§§§..# #.~§~~.# # #.~§~§§# #### ##.#...§§§# #... ........§§############... ..>...§§@§§....).....'... ......§§##############... ........$...... #... .....c..##..... #... ........# .:.. #... ##.###### ... #... #. .. #... # c #... #### You could see a centaur warrior. Vanquished Creatures An obsidian statue (D:9) Pikel (D:6) Sprozz (D:7) Maurice (D:9) 2 hornets Sigmund (D:2) A wyvern (D:8) 6 yaks (D:9) Eustachio (D:4) A steam dragon (D:6) Edmund (D:6) 2 water moccasins 5 orc warriors 3 ice beasts A black bear (D:5) 2 ogres (D:6) 4 centaurs A phantom (D:4) 2 kobold brigands 7 unseen horror zombies (D:9) 5 bullfrogs 4 scorpions A marrowcuda (D:7) 12 wights 4 killer bees (D:8) 5 howler monkeys A wyvern zombie (D:9) 2 bombardier beetles (D:6) 5 hounds 3 jellies Crazy Yiuf (D:2) 6 orc priests 2 gnoll boudas 4 iguanas A sleepcap (D:7) Terence (D:2) 4 orc wizards 4 centaur zombies (D:9) A killer bee zombie (D:9) Robin (D:3) 9 gnolls 7 adders 4 howler monkey zombies (D:9) 2 shadow imps 5 dart slugs 23 orcs A ribbon worm (D:2) 9 endoplasms A giant cockroach (D:1) 13 hobgoblins 4 quokkas 2 ball pythons (D:3) 3 bats (D:1) 3 frilled lizards 17 goblins 11 kobolds 3 rats 228 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 265 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 528 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 528 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1400 | D:1 | Found a faded altar of an unknown god. 1436 | D:2 | Noticed Terence 1443 | D:2 | Killed Terence 1444 | D:2 | Reached XP level 4. HP: 3/31 MP: 0/0 1577 | D:2 | Identified the +1 robe of Vlad {^Contam +Inv Dex+2 | Archmagi} 1720 | D:2 | Noticed Sigmund 1726 | D:2 | Killed Sigmund 1727 | D:2 | Reached skill level 5 in Spellcasting 1727 | D:2 | Reached skill level 5 in Conjurations 1727 | D:2 | Reached skill level 5 in Hexes 1727 | D:2 | Reached skill level 5 in Summonings 1727 | D:2 | Reached skill level 5 in Necromancy 1727 | D:2 | Reached skill level 5 in Translocations 1727 | D:2 | Reached skill level 5 in Forgecraft 1727 | D:2 | Reached skill level 5 in Fire Magic 1727 | D:2 | Reached skill level 5 in Ice Magic 1727 | D:2 | Reached skill level 5 in Air Magic 1727 | D:2 | Reached skill level 5 in Earth Magic 1727 | D:2 | Reached skill level 5 in Alchemy 1727 | D:2 | Reached XP level 5. HP: 28/35 MP: 0/0 1727 | D:2 | Learned a level 2 spell: Grave Claw 1727 | D:2 | Reached XP level 6. HP: 32/40 MP: 0/0 1868 | D:2 | Noticed Crazy Yiuf 2313 | D:2 | Killed Crazy Yiuf 2588 | D:3 | Noticed Robin 2596 | D:3 | Killed Robin 2882 | D:3 | Reached XP level 7. HP: 43/45 MP: 0/0 2882 | D:3 | Learned a level 2 spell: Static Discharge 3097 | D:4 | Found a staircase to the Ecumenical Temple. 3138 | Temple | Entered the Ecumenical Temple 3160 | D:4 | Identified the ring "Usicidof" {rC+ Wiz Dex+2 SInv} 3320 | D:4 | Noticed Eustachio 3332 | D:4 | Killed Eustachio 3603 | D:5 | Entered Level 5 of the Dungeon 3660 | D:5 | Reached XP level 8. HP: 42/50 MP: 0/0 4805 | D:6 | Noticed Pikel 4808 | D:6 | Killed Pikel 4809 | D:6 | Reached XP level 9. HP: 29/55 MP: 0/0 4809 | D:6 | Learned a level 3 spell: Mephitic Cloud 4966 | D:6 | Noticed Edmund 4977 | D:6 | Killed Edmund 5216 | D:6 | Reached skill level 10 in Spellcasting 5216 | D:6 | Reached skill level 10 in Conjurations 5216 | D:6 | Reached skill level 10 in Hexes 5216 | D:6 | Reached skill level 10 in Summonings 5216 | D:6 | Reached skill level 10 in Necromancy 5216 | D:6 | Reached skill level 10 in Translocations 5216 | D:6 | Reached skill level 10 in Forgecraft 5216 | D:6 | Reached skill level 10 in Fire Magic 5216 | D:6 | Reached skill level 10 in Ice Magic 5216 | D:6 | Reached skill level 10 in Air Magic 5216 | D:6 | Reached skill level 10 in Earth Magic 5216 | D:6 | Reached skill level 10 in Alchemy 5847 | D:7 | Reached XP level 10. HP: 53/60 MP: 0/0 5887 | D:7 | Noticed Sprozz 5903 | D:7 | Killed Sprozz 6045 | D:7 | Found a white marble altar of Elyvilon. 6568 | D:7 | Found Kosysoegev's Antique Weapon Shop. 7150 | D:8 | Found a basalt altar of Yredelemnul. 7508 | D:8 | Reached XP level 11. HP: 50/65 MP: 0/0 7508 | D:8 | Learned a level 5 spell: Irradiate 7910 | D:9 | Found Xiut's Antique Weapon Boutique. 8069 | D:9 | Noticed Maurice 8117 | D:9 | Killed Maurice 9107 | D:9 | Noticed an obsidian statue 9271 | D:9 | Killed an obsidian statue 9293 | D:9 | Identified the staff "Tytin" {rPois Int+3 Earth Alch} 9297 | D:9 | Identified the staff "Bezas" {rN+ rCorr Int+3 Necro} 9305 | D:9 | Identified the +3 short sword "Xuwnoyh" {flame, ^Drain rC- | Dex+5} 9541 | D:9 | Noticed a centaur warrior 9551 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, hellmonk_ecumenical_altar_prayer_group, minmay_octomino_e4 D:2: layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_rooms, vehumet_altar_wand_db, uniq_robin D:4: layout_basic, lemuel_doored_altar, minmay_temple_entry_stoned_glass, uniq_eustachio D:5: layout_basic D:6: nicolae_BIG_FREAKIN_CUBE, layout_loops_cross, chequers_serial_rivers_small_b, uniq_pikel, uniq_edmund D:7: layout_basic, nicolae_elyvilon_temple_path, serial_shops, nicolae_shop_swords_in_saltire, uniq_menkaure, uniq_sprozz D:8: layout_rooms, mainiacjoe_overflow_24_doors, moated_statue D:9: minmay_bloctagon, layout_basic, serial_shops, shop, serial_undead, serial_undead_a, serial_undead_d, serial_undead_f, serial_undead_b, serial_undead_f, minivault_15, hive_lemuel, uniq_maurice Temple: compressed_dpeg_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 7 9 10 12 13 | 13.3 Conjurations | 4 5 6 7 9 10 12 13 | 13.3 Hexes | 4 5 6 7 9 10 12 13 | 13.3 Summonings | 4 5 6 7 9 10 12 13 | 13.3 Necromancy | 4 5 6 7 9 10 12 13 | 13.3 Translocations | 4 5 6 7 9 10 12 13 | 13.3 Forgecraft | 4 5 6 7 9 10 12 13 | 13.3 Fire Magic | 4 5 6 7 9 10 12 13 | 13.3 Ice Magic | 4 5 6 7 9 10 12 13 | 13.3 Air Magic | 4 5 6 7 9 10 12 13 | 13.3 Earth Magic | 4 5 6 7 9 10 12 13 | 13.3 Alchemy | 4 5 6 7 9 10 12 13 | 13.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Cast: Magic Dart | 76 | 57 | 98 | 119 || 350 Searing Ray | 1 | 7 | 2 | 8 || 18 Kinetic Grapnel | 1 | | | 2 || 3 Grave Claw | | 1 | 1 | 1 || 3 Iskenderun's Myst | | | 40 | 98 || 138 Fulminant Prism | | | 1 | 15 || 16 Mephitic Cloud | | | | 4 || 4 Evoke: Wand | | | | 3 || 3 Armour: Robe | 5 | 4 | 3 | 26 || 38 Dodge: Dodged | 6 | 3 | 5 | 16 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9546 | 9348 | 198 | 620 | 7682 | 10 | 954.6 | Dungeon | 9545 | 9347 | 198 | 620 | 7682 | 9 | 1060.6 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1741 daAuts D:1: 1423 daAuts D:6: 1236 daAuts D:7: 1008 daAuts D:5: 1000 daAuts D:8: 958 daAuts D:2: 940 daAuts D:4: 663 daAuts D:3: 571 daAuts Temple: 1 daAuts