Dungeon Crawl Stone Soup version 0.34-a0-151-g171da1f90a (webtiles) character file. Game seed: 12441814191733326529 90 okmg321 the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on June 16, 2025. Slain by a black bear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:28 (1351 turns). okmg321 the Magician (Djinni Conjurer) Turns: 1351, Time: 00:01:29 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 85% Gold: 110 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - 2 potions of curing {unknown} c - a potion of mutation {unknown} d - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Kinetic Grapnel Frge 96% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a black bear (85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is lightly wounded. (Press . to maintain the ray.) The searing ray misses the quokka. The searing ray hits the black bear. The black bear is moderately wounded. The quokka misses you. The searing ray hits the quokka. You kill the quokka! The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits Sigmund. Sigmund is lightly wounded. You finish channelling your searing ray. The black bear closely misses you. The black bear misses you. The black bear claws you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (heavily wounded, 85% to hit) You focus your ray upon the black bear. The searing ray hits the black bear. The black bear is severely wounded. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The black bear bites you! * * * LOW HITPOINT WARNING * * * The black bear closely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the black bear. The black bear is almost dead. The searing ray misses Sigmund. * * * LOW HITPOINT WARNING * * * The black bear bites you. You die... .@#.>....... #.. #..$#..#..##... #...#...#.# #.......# ###.#...### ..#####.......# $......@.###... .####..h####... #.....@......# ...##.####...## ## ... ..# ###. .# #. # You could see a black bear and Sigmund. Vanquished Creatures Jessica (D:2) Robin (D:2) An adder (D:2) A gnoll (D:1) A dart slug (D:1) An endoplasm (D:1) 5 hobgoblins 3 jackals (D:1) 4 quokkas 4 ball pythons (D:1) 3 bats (D:1) 14 goblins A rat (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 219 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 766 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 766 | D:1 | Learned a level 1 spell: Kinetic Grapnel 878 | D:2 | Found a faded altar of an unknown god. 967 | D:2 | Noticed Jessica 969 | D:2 | Killed Jessica 970 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1071 | D:2 | Noticed Robin 1087 | D:2 | Killed Robin 1335 | D:2 | You are sucked into a shaft and drop 2 floors! 1337 | D:4 | Noticed Sigmund 1338 | D:4 | Noticed a black bear 1351 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_cross, nicolae_grassy_gnolls D:2: layout_rooms, basic_ecumenical_altar, kennysheep_nub, uniq_jessica, uniq_robin D:4: layout_rooms, nrook_loot_triangle, serial_library_hellmonk_open_cross, minmay_stone_trees_small, chequers_garden, uniq_pikel, uniq_grinder, uniq_duvessa, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 54 | 24 || 78 Searing Ray | | 4 || 4 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 10 | 5 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1350 | 1307 | 43 | 0 | 1128 | 3 | 450.0 | Dungeon | 1350 | 1307 | 43 | 0 | 1128 | 3 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 456 daAuts D:4: 15 daAuts