Dungeon Crawl Stone Soup version 0.34-a0-2100-g5877fddc77 (webtiles) character file. Game seed: 8360832637729774181 708 okmg321 the Magician (level 8, -7/50 HPs) Began as a Djinni Conjurer on Jan 26, 2026. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:05:41 (3828 turns). okmg321 the Magician (Djinni Conjurer) Turns: 3828, Time: 00:05:42 Health: -7/50 AC: 2 Str: 6 XL: 8 Next: 0% Gold: 120 EV: 11 Int: 23 God: SH: 0 Dex: 11 rFire + + . (33%) b - staff of earth rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 120 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +3 leather armour of willpower Magical Staves b - a staff of earth (weapon) e - a staff of alchemy Jewellery d - a +6 ring of strength Wands e - a wand of charming (6) Scrolls c - 8 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of teleportation {unknown} m - a scroll of summoning {unknown} u - a scroll of fog {unknown} v - a scroll of immolation {unknown} Potions d - a potion of might {unknown} f - a potion of mutation {unknown} j - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} w - 3 potions of heal wounds n - a potion of ambrosia {unknown} o - a potion of lignification {unknown} p - 3 potions of curing {unknown} q - a potion of attraction {unknown} s - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.0 Spellcasting + Level 7.0 Conjurations + Level 7.0 Hexes + Level 7.0 Summonings + Level 7.0 Necromancy + Level 7.0 Translocations + Level 7.0 Forgecraft + Level 7.0 Fire Magic + Level 7.0 Ice Magic + Level 7.0 Air Magic + Level 7.0 Earth Magic + Level 7.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 4% 4 d - Lesser Beckoning Tloc 80% N/A 1% 2 e - Soul Splinter Necr 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 80% 2d10 1% 2 z - Fulminant Prism Conj/Alch 20% 3d12 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 ( D:3 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (chance to affect: 50%) A fragment of the centaur's soul is dislodged from its body. The centaur looks weaker. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the centaur. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Your soul wisp touches the centaur but does no damage. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ...................# ...............##.....# ...............##......# #.....c........# ##.....# .....*....##.#.###....### ......<.)......##....## ...)..................# .....#..)...........### ..........)@....##### #............## ##...........# #...###.##### #### ### You could see a centaur (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures Eustachio (D:4) A kobold geomancer (D:5) A scorpion (D:4) A howler monkey (D:4) A bombardier beetle (D:4) A hound (D:4) A jelly (D:4) An orc priest (D:4) A clockroach (D:4) An orc wizard (D:4) An adder (D:2) 10 gnolls 2 dart slugs A ribbon worm (D:3) 13 orcs 5 endoplasms 10 hobgoblins 6 jackals 7 quokkas 12 ball pythons 5 bats (D:1) 3 frilled lizards (D:1) 6 goblins 4 kobolds 6 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 85 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 323 | D:1 | Found Atsejei's Antique Weapon Shop. 331 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 331 | D:1 | Learned a level 1 spell: Soul Splinter 767 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1101 | D:2 | Found a faded altar of an unknown god. 1105 | D:2 | Identified the +4 rapier "Xyr Tual" {venom, rElec} 1350 | D:2 | You are sucked into a shaft and drop 1 floor! 1553 | D:3 | Identified the +3 leather armour of Resilience {+Inv rF+} 1803 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 1803 | D:3 | Learned a level 2 spell: Mercury Arrow 1873 | D:3 | Found Qusib's Antique Weapon Shoppe. 2266 | D:4 | Reached skill level 5 in Spellcasting 2266 | D:4 | Reached skill level 5 in Conjurations 2266 | D:4 | Reached skill level 5 in Hexes 2266 | D:4 | Reached skill level 5 in Summonings 2266 | D:4 | Reached skill level 5 in Necromancy 2266 | D:4 | Reached skill level 5 in Translocations 2266 | D:4 | Reached skill level 5 in Forgecraft 2266 | D:4 | Reached skill level 5 in Fire Magic 2266 | D:4 | Reached skill level 5 in Ice Magic 2266 | D:4 | Reached skill level 5 in Air Magic 2266 | D:4 | Reached skill level 5 in Earth Magic 2266 | D:4 | Reached skill level 5 in Alchemy 2466 | D:4 | Reached XP level 6. HP: 34/40 MP: 0/0 2934 | D:4 | Reached XP level 7. HP: 28/45 MP: 0/0 2934 | D:4 | Learned a level 2 spell: Lesser Beckoning 3097 | D:4 | Encountered Eustachio 3107 | D:4 | Killed Eustachio 3669 | D:5 | Entered Level 5 of the Dungeon 3824 | D:5 | Reached XP level 8. HP: 24/50 MP: 0/0 3828 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, chequers_serial_rivers_small_b, st_stairs_3 D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, st_stairs_4 D:3: layout_loops_corners, serial_shops, shop, due_unseen_surprise D:4: layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_2, aquarium_window_3, aquarium_window_fake, aquarium_window_corner, aquarium_view_2e, aquarium_balcony_1b, aquarium_pool_S, uniq_eustachio D:5: layout_cave_pools Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.0 Conjurations | 4 5 6 7 | 7.0 Hexes | 4 5 6 7 | 7.0 Summonings | 4 5 6 7 | 7.0 Necromancy | 4 5 6 7 | 7.0 Translocations | 4 5 6 7 | 7.0 Forgecraft | 4 5 6 7 | 7.0 Fire Magic | 4 5 6 7 | 7.0 Ice Magic | 4 5 6 7 | 7.0 Air Magic | 4 5 6 7 | 7.0 Earth Magic | 4 5 6 7 | 7.0 Alchemy | 4 5 6 7 | 7.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 69 | 92 | 39 || 200 Searing Ray | 3 | 10 | 3 || 16 Iskenderun's Myst | | | 10 || 10 Fulminant Prism | | | 4 || 4 Soul Splinter | | | 1 || 1 Drink: Heal wounds | | | 1 || 1 Armour: Robe | 2 | 7 | 7 || 16 Dodge: Dodged | 3 | 10 | 5 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3830 | 3726 | 104 | 110 | 3186 | 5 | 766.0 | Dungeon | 3830 | 3726 | 104 | 110 | 3186 | 5 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1515 daAuts D:3: 803 daAuts D:1: 736 daAuts D:2: 616 daAuts D:5: 159 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+