Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 6748495863908642144 289 okmg321 the Magician (level 6, -3/40 HPs) Began as a Djinni Conjurer on Jan 28, 2026. Was an Initiate of Makhleb. Slain by an orc priest ... wielding a +0 trident (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:44 (2727 turns). okmg321 the Magician (Djinni Conjurer) Turns: 2727, Time: 00:02:44 Health: -3/40 AC: 2 Str: 11 XL: 6 Next: 57% Gold: 50 EV: 10 Int: 22 God: Makhleb [......] SH: 0 Dex: 7 rFire + + . (33%) - Nothing wielded rCold x . . (150%) d - orb {Glass} rNeg . . . (100%) c - +0 robe "Buudoat" {rElec Str+5 Dex-4} rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv + (no amulet) Will ..... b - ring of see invisible Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. You spent 106 gold pieces at shops. Inventory: Missiles e - a throwing net Armour a - a +0 robe c - the +0 robe "Buudoat" (worn) {rElec Str+5 Dex-4} (You bought it in a shop on level 3 of the Dungeon) rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. d - an orb of glass (worn) Jewellery b - a ring of see invisible (worn) Scrolls c - 5 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of teleportation {unknown} j - a scroll of immolation {unknown} k - a scroll of blinking {unknown} l - 2 scrolls of fog {unknown} m - a scroll of acquirement {unknown} n - a scroll of poison {unknown} u - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} f - 2 potions of might {unknown} o - a potion of berserk rage {unknown} p - a potion of ambrosia {unknown} q - a potion of enlightenment {unknown} s - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.7 Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes + Level 5.7 Summonings + Level 5.7 Necromancy + Level 5.7 Translocations + Level 5.7 Forgecraft + Level 5.7 Fire Magic + Level 5.7 Ice Magic + Level 5.7 Air Magic + Level 5.7 Earth Magic + Level 5.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 d - Fulminant Prism Conj/Alch 15% 3d10 9% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 62% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Makhleb Okawaru Wu Jian Yredelemnul Shops: D:3 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is heavily wounded. The orc priest's fire resistance burns away. Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident (79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! You kill the orc priest! Makhleb accepts your kill. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is almost dead. The orc priest's fire resistance burns away. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The orc priest hits you from afar with a +0 trident! You die... ############.....# . #... ####..##...#.....###.. #... ...+..'....#.ß^..#.'.. #... ...#..##...'..>..'.# ##.. )..#..##...#...ß.### #.. #'##..##...#...(.# #.. #.##..##...#.....# .... #>....##...###'#### ..... #.....##.... #.)@.# ####.. #......#....##o#### ##### #......#....#>...o.... ..... ##############........ ..... #.....##....##...)o... #.... ..........#########... .... #........#........ .. ###+## #........#.≈≈≈≈≈≈≈ . +..... #.....##.#≈..≈≈≈.. ##.... You could see an orc priest (combustible). Vanquished Creatures A bombardier beetle (D:4) 2 orc priests (D:4) Jessica (D:2) A clockroach (D:4) An iguana (D:4) 4 gnolls (D:4) 2 adders 2 dart slugs A ribbon worm (D:2) 7 orcs (D:4) 3 endoplasms 11 hobgoblins 2 jackals (D:1) 2 quokkas 5 ball pythons A ball python zombie (D:3) 4 bats A frilled lizard (D:1) 8 goblins 8 kobolds 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 293 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 561 | D:1 | Found a faded altar of an unknown god. 788 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 788 | D:2 | Learned a level 1 spell: Slow 881 | D:2 | Identified the +0 chain mail of the Sheltering Gods {Harm | +Inv rElec MP+6} 1255 | D:2 | Encountered Jessica 1258 | D:2 | Killed Jessica 1259 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1348 | D:3 | Found a basalt altar of Yredelemnul. 1585 | D:3 | Found an iron altar of Okawaru. 1768 | D:3 | Found Jutod's Antique Armour Boutique. 1776 | D:3 | Bought a transparent robe for 106 gold pieces 1776 | D:3 | Identified the +0 robe "Buudoat" {rElec Str+5 Dex-4} (You | bought it in a shop on level 3 of the Dungeon) 1899 | D:3 | Identified the +2 leather armour of Benevolence {rElec rF+ | rN+ Slay+3} 2038 | D:4 | Reached XP level 5. HP: 14/35 MP: 0/0 2038 | D:4 | Learned a level 2 spell: Scorch 2205 | D:4 | Reached skill level 5 in Spellcasting 2205 | D:4 | Reached skill level 5 in Conjurations 2205 | D:4 | Reached skill level 5 in Hexes 2205 | D:4 | Reached skill level 5 in Summonings 2205 | D:4 | Reached skill level 5 in Necromancy 2205 | D:4 | Reached skill level 5 in Translocations 2205 | D:4 | Reached skill level 5 in Forgecraft 2205 | D:4 | Reached skill level 5 in Fire Magic 2205 | D:4 | Reached skill level 5 in Ice Magic 2205 | D:4 | Reached skill level 5 in Air Magic 2205 | D:4 | Reached skill level 5 in Earth Magic 2205 | D:4 | Reached skill level 5 in Alchemy 2331 | D:4 | Found a burning altar of Makhleb. 2373 | D:4 | Became a worshipper of Makhleb the Destroyer 2435 | D:4 | Reached XP level 6. HP: 33/40 MP: 0/0 2518 | D:4 | Found an ornate altar of the Wu Jian Council. 2703 | D:4 | Found a staircase to the Ecumenical Temple. 2704 | D:4 | Found a statue of an orb of fire. 2705 | D:4 | Found a statue of an orb of fire. 2727 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_rooms, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms, nicolae_underground_beach, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_streaming_green_lines, nicolae_yredelemnul_columnar_basalt, serial_shops, nicolae_shop_tiny_waterfront D:4: layout_gridville, mainiacjoe_overflow_paths, mainiacjoe_overflow_alcove_1, temple_green Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.7 Conjurations | 4 5 | 5.7 Hexes | 4 5 | 5.7 Summonings | 4 5 | 5.7 Necromancy | 4 5 | 5.7 Translocations | 4 5 | 5.7 Forgecraft | 4 5 | 5.7 Fire Magic | 4 5 | 5.7 Ice Magic | 4 5 | 5.7 Air Magic | 4 5 | 5.7 Earth Magic | 4 5 | 5.7 Alchemy | 4 5 | 5.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 86 || 158 Searing Ray | 2 | 2 || 4 Fulminant Prism | | 1 || 1 Scorch | | 14 || 14 Armour: Robe | 6 | 10 || 16 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2726 | 2648 | 78 | 0 | 2297 | 4 | 681.5 | Dungeon | 2726 | 2648 | 78 | 0 | 2297 | 4 | 681.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 787 daAuts D:1: 666 daAuts D:3: 641 daAuts D:2: 631 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 23720 | 15 | 8 | 0 | 0 | 0 | 1 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 8 || 8 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 13 || 13 ----------------------+-------+-------++-------