Dungeon Crawl Stone Soup version 0.35-a0-24-g264ef1ee83 (webtiles) character file. Game seed: 14230727415432201384 392 okmg321 the Magician (level 7, -5/45 HPs) Began as a Djinni Conjurer on Jan 29, 2026. Shot with an arrow by a centaur (13 damage) ... on level 4 of the Dungeon. The game lasted 00:03:22 (3587 turns). okmg321 the Magician (Djinni Conjurer) Turns: 3587, Time: 00:03:23 Health: -5/45 AC: 9 Str: 6 XL: 7 Next: 8% Gold: 188 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-6 HP) @: ice-armoured, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 188 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) d - an orb of guile e - the +3 leather armour of Patterns {rN++ Str+5} (You found it on level 3 of the Dungeon) rN++: It greatly protects you from negative energy. Str+5: It affects your strength (+5). It cannot be enchanted further. Jewellery b - a ring of protection from cold (worn) c - an amulet of faith Scrolls c - a scroll of fog {unknown} d - 2 scrolls of fear {unknown} e - a scroll of teleportation {unknown} h - 3 scrolls of identify {unknown} k - 3 scrolls of poison {unknown} m - a scroll of noise {unknown} Potions f - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} l - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.1 Spellcasting + Level 6.1 Conjurations + Level 6.1 Hexes + Level 6.1 Summonings + Level 6.1 Necromancy + Level 6.1 Translocations + Level 6.1 Forgecraft + Level 6.1 Fire Magic + Level 6.1 Ice Magic + Level 6.1 Air Magic + Level 6.1 Earth Magic + Level 6.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 d - Fulminant Prism Conj/Alch 16% 3d10 8% 4 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 66% 2d3 1% 2 g - Ozocubu's Armour Ice 33% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 100% to hit) The magic dart hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! Unknown command. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the centaur. The centaur is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ### ####........##.#########. ###...##.##........### ##..##.....ß...ß..## #..####...........# #..# #..........⌠# #..# #...........# #..# ##.)ß...ß..## #..# #........### #.@# #.#########. #.## #.))...).... #c# ############ ... .... ...... ....... .......<. You could see a centaur. Vanquished Creatures A phantom (D:4) 3 bombardier beetles (D:4) 2 orc priests (D:4) An iguana (D:4) 4 gnolls (D:4) 5 adders (D:3) 2 dart slugs A ribbon worm (D:2) 5 orcs (D:4) 3 endoplasms 6 hobgoblins 2 jackals (D:4) 2 quokkas 7 ball pythons 5 bats 2 frilled lizards 7 goblins 6 kobolds 3 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 219 | D:1 | You are sucked into a shaft and drop 1 floor! 240 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 1183 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 1183 | D:2 | Learned a level 1 spell: Slow 1935 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 2044 | D:3 | Identified the +3 leather armour of Patterns {rN++ Str+5} 2557 | D:3 | Found Lagueq's Distillery. 2710 | D:4 | Encountered a phantom 2716 | D:4 | Killed a phantom 2717 | D:4 | Reached skill level 5 in Spellcasting 2717 | D:4 | Reached skill level 5 in Conjurations 2717 | D:4 | Reached skill level 5 in Hexes 2717 | D:4 | Reached skill level 5 in Summonings 2717 | D:4 | Reached skill level 5 in Necromancy 2717 | D:4 | Reached skill level 5 in Translocations 2717 | D:4 | Reached skill level 5 in Forgecraft 2717 | D:4 | Reached skill level 5 in Fire Magic 2717 | D:4 | Reached skill level 5 in Ice Magic 2717 | D:4 | Reached skill level 5 in Air Magic 2717 | D:4 | Reached skill level 5 in Earth Magic 2717 | D:4 | Reached skill level 5 in Alchemy 2717 | D:4 | Reached XP level 5. HP: 25/35 MP: 0/0 2717 | D:4 | Learned a level 2 spell: Jinxbite 2772 | D:4 | Reached XP level 6. HP: 13/40 MP: 0/0 3463 | D:4 | Reached XP level 7. HP: 37/45 MP: 0/0 3463 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3587 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_loops_corners, chequers_serial_rivers_small_a D:2: layout_basic, chequers_serial_rivers_large_a, minmay_heptomino_h4 D:3: layout_basic, serial_shops, nicolae_shop_back_alley_shop D:4: cheibrodos_pilgrimage, layout_cave_pods Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.1 Conjurations | 4 5 6 | 6.1 Hexes | 4 5 6 | 6.1 Summonings | 4 5 6 | 6.1 Necromancy | 4 5 6 | 6.1 Translocations | 4 5 6 | 6.1 Forgecraft | 4 5 6 | 6.1 Fire Magic | 4 5 6 | 6.1 Ice Magic | 4 5 6 | 6.1 Air Magic | 4 5 6 | 6.1 Earth Magic | 4 5 6 | 6.1 Alchemy | 4 5 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 63 | 67 | 9 || 139 Searing Ray | | 9 | 2 || 11 Iskenderun's Myst | | 2 | || 2 Ozocubu's Armour | | | 1 || 1 Armour: Robe | 3 | 7 | 6 || 16 Dodge: Dodged | 2 | 7 | 3 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3589 | 3473 | 116 | 24 | 3121 | 4 | 897.2 | Dungeon | 3589 | 3473 | 116 | 24 | 3121 | 4 | 897.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1006 daAuts D:1: 927 daAuts D:2: 902 daAuts D:3: 753 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+