Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 15754535102202221320 47 okmg321 the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Jan 31, 2026. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1171 turns). okmg321 the Magician (Djinni Conjurer) Turns: 1171, Time: 00:01:09 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 97% Gold: 58 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry Scrolls c - 5 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of torment {unknown} h - a scroll of fear {unknown} Potions f - 2 potions of resistance {unknown} j - 2 potions of mutation {unknown} k - a potion of curing {unknown} l - 2 potions of moonshine {unknown} n - a potion of ambrosia {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Forgecraft + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the goblin. The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll barely misses you. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 flail of protection (moderately wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... ...........#.# .....# ...........#.# ......# ...........#.######.. ....##### .................... ........#.. .....(...........# #.......... .................##.###.......... .................##...'.......... .........###.##.#######.......... .........# #.##.@jj.............. #........# #.##.###.............) ###.....####.##.# #.....:........ ................. #..#####....... .#.#............. +..# #....... .'.+............. ##.# #j...... .#.#.............. #.# #.)..).. .#.#............ #.# #j...... .#.......... #....... You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) 2 ribbon worms An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons 4 bats A frilled lizard (D:1) 6 goblins 5 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | okmg321 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 66 | D:1 | Found Teiw's Vocational Training. 174 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 796 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 796 | D:2 | Learned a level 1 spell: Shock 1004 | D:2 | You are sucked into a shaft and drop 1 floor! 1171 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, nicolae_shop_vocational D:2: layout_basic, minmay_misc_feat_rugged, uniq_jessica D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 46 Shock || 27 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1172 | 1152 | 20 | 0 | 993 | 3 | 390.7 | Dungeon | 1172 | 1152 | 20 | 0 | 993 | 3 | 390.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 744 daAuts D:2: 279 daAuts D:3: 149 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+