okmg321 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -31, D:1) a rat skeleton (7, -21, D:1) a ball python skeleton (11, -46, D:1) a bat corpse (skeletalised by now) (25, -5, D:1) a +0 dagger a stone a kobold skeleton a quokka skeleton (25, -4, D:1) a +0 dagger 3 stones a kobold skeleton (26, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 12, D:1) a +0 short sword 2 stones (40, -16, D:1) a bat corpse (skeletalised by now) (41, -10, D:1) a +0 ring mail (47, -33, D:1) a quokka corpse (skeletalised by now) (50, 1, D:1) a ball python skeleton (53, -12, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Juuj's Weapon Shoppe a +0 falchion (36 gold) 6 datura-tipped darts (64 gold) 4 poisoned darts (28 gold) a +0 club (6 gold) a +0 trident (42 gold) a +1 war axe of flaming (159 gold) a +0 mace (36 gold) a +0 whip (30 gold) the +6 quarterstaff of Doubt {heavy, Str+3 Dex+2 SInv} (728 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 rapier (66 gold) a +0 sling (18 gold) (0, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (1, 0, D:2) a +0 spear (2, 0, D:2) a +0 whip (2, 4, D:2) a +0 club (3, -2, D:2) a +0 short sword 2 stones (3, 4, D:2) a human corpse (skeletalised by now) (3, 14, D:2) a +0 spear (4, 21, D:2) a rat skeleton (10, 18, D:2) a +0 short sword 5 stones a kobold skeleton (25, 2, D:2) a +0 club (26, 1, D:2) a rat skeleton (32, 8, D:2) a +0 helmet (32, 18, D:2) an adder corpse (skeletalised by now) (38, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (38, 7, D:2) a +0 hand axe (42, -1, D:2) a +0 robe (43, 8, D:2) a bat skeleton (44, 6, D:2) a bat skeleton (47, -1, D:2) a +0 leather armour (48, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (2, 30, D:3) a +0 club (12, 18, D:3) a ball python corpse (skeletalised by now) (13, 21, D:3) a +0 robe (15, 26, D:3) a +0 hand axe (19, 17, D:3) a jackal skeleton (20, 17, D:3) a jackal skeleton (27, 0, D:3) a ball python skeleton (29, 24, D:3) a +0 dagger a ball python skeleton a goblin skeleton (30, 23, D:3) a ball python skeleton (32, 4, D:3) a bat corpse (skeletalised by now) (32, 9, D:3) a +0 helmet (33, 5, D:3) a +0 club a +0 club an orc corpse (skeletalised by now) (34, -2, D:3) a +0 dagger (35, -1, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (35, 6, D:3) a +0 robe (41, -2, D:3) a +0 dagger (42, -2, D:3) a hobgoblin corpse (skeletalised by now) (42, -1, D:3) a rat corpse (skeletalised by now) (44, 38, D:3) a scarab talisman (46, 42, D:3) a frilled lizard skeleton (57, 42, D:3) a +0 robe Level 4 of the Dungeon (1, 2, D:4) a +0 dagger (2, -4, D:4) a +0 short sword (5, -7, D:4) a +0 rapier a +0 leather armour (5, -5, D:4) a +0 club (5, -4, D:4) a +0 scale mail (8, -6, D:4) a +0 club a +0 ring mail (9, -7, D:4) an orc corpse (13, -19, D:4) a +0 dagger 4 stones (13, -17, D:4) a +0 club (22, -13, D:4) a jackal corpse (skeletalised by now) (22, -7, D:4) a +0 short sword an orc skeleton (29, -11, D:4) a ball python skeleton (30, -29, D:4) 2 potions of curing (35, -14, D:4) the +1 robe of Uteewatoy {rElec rF- Int+5} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (37, -19, D:4) a +0 whip