Dungeon Crawl Stone Soup version 0.35-a0-71-g137d089076 (webtiles) character file. Game seed: 9381290184560483876 149 okmg321 the Conjurer (level 5, -8/31 HPs) Began as an Octopode Conjurer on Feb 22, 2026. Mangled by a mummy (15 damage) ... in an ossuary. The game lasted 00:02:58 (1564 turns). okmg321 the Conjurer (Octopode Conjurer) Turns: 1564, Time: 00:02:59 Health: -8/31 AC: 1 Str: 6 XL: 5 Next: 31% Magic: 5/8 EV: 22 Int: 23 God: Gold: 33 SH: 5 Dex: 10 Spells: 6/9 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - amulet of reflection rElec . (100%) a - +5 ring of evasion rCorr . (100%) c - +5 ring of evasion SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: reflection @: on berserk cooldown, slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 33 gold pieces. Inventory: Jewellery a - a +5 ring of evasion (worn) b - an amulet of reflection (worn) c - a +5 ring of evasion (worn) Scrolls c - a scroll of fog {unknown} d - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions g - a potion of magic l - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting * Level 6.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Inner Flame Hex/Fire 2% N/A 36% 3 Anguish Hex/Necr 1% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. You tentacle-slap the crocodile zombie but do no damage. You squeeze the crocodile zombie. The crocodile zombie is moderately damaged. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You feel much better. The crocodile zombie closely misses you. Magic courses through your body. The mummy completely misses you. The crocodile zombie bites you. The crocodile zombie drags you backwards! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You tentacle-slap the mummy but do no damage. Your grab misses the mummy. You squeeze the mummy! The mummy is heavily damaged. You block the crocodile zombie's attack. The mummy hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The mummy completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (moderately damaged, 87% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. (Press . to maintain the ray.) The crocodile zombie misses you. You block the mummy's attack. Unknown command. The searing ray hits the crocodile zombie. The crocodile zombie is heavily damaged. You block the crocodile zombie's attack. The mummy hits you! You die... #.....# #.....# #..∩..# #.....# #.....# #.#∩#.# #.....# #.ZM..# #..@M.# #.....# #.....# ##...## ##### You could see 2 mummies and a crocodile zombie. Vanquished Creatures 2 crocodile zombies (Ossuary) 2 centaur zombies (Ossuary) 2 mummies An adder (D:2) 2 gnoll zombies (Ossuary) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins A quokka (D:4) 2 ball pythons (D:1) A bat (D:1) 5 frilled lizards 3 goblins 4 kobolds 5 kobold zombies (Ossuary) A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1079 | D:2 | Reached XP level 3. HP: 12/21 MP: 0/6 1082 | D:2 | Learned a level 2 spell: Searing Ray 1158 | D:2 | Reached skill level 5 in Conjurations 1186 | D:2 | You fall into a shaft and drop 2 floors! 1237 | D:4 | Found Huthripla's General Store. 1270 | D:4 | Found a sand-covered staircase. 1323 | Ossuary | Entered an ossuary 1329 | Ossuary | Reached XP level 4. HP: 27/27 MP: 2/7 1540 | Ossuary | Reached skill level 6 in Conjurations 1540 | Ossuary | Reached XP level 5. HP: 19/31 MP: 1/8 1564 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_basic, minmay_cut_off D:2: layout_basic, chequers_serial_rivers_micro_a D:4: layout_loops_cross, mainiacjoe_overflow_boulevard, gup_ossuary_entry_pyramid, serial_shops, shop Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 48 || 67 Melee: Unarmed | 19 | 48 || 67 Constrict | 6 | 2 || 8 Tentacles | 5 | 11 || 16 Cast: Magic Dart | 47 | 6 || 53 Searing Ray | 2 | 6 || 8 Drink: Heal wounds | | 2 || 2 Enlightenment | | 1 || 1 Berserk rage | | 1 || 1 Magic | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 3 | 30 || 33 Dodge: Dodged | 9 | 68 || 77 Block: Other | 1 | 20 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1563 | 1522 | 41 | 142 | 1053 | 4 | 390.8 | Dungeon | 1322 | 1281 | 41 | 42 | 1038 | 3 | 440.7 | Ossuary | 241 | 241 | 0 | 100 | 15 | 1 | 241.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 891 daAuts D:2: 294 daAuts Ossuary: 241 daAuts D:4: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+