okmg321 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -1, D:1) a +0 leather armour (3, 1, D:1) a hobgoblin corpse (skeletalised by now) (8, -15, D:1) a +0 short sword (8, 16, D:1) a +0 short sword (11, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, 11, D:1) a ball python corpse (skeletalised by now) (33, -10, D:1) the quill talisman of Deorec {rN+ Will+ Str+6} [quill talisman] rN+: It protects you from negative energy. Will+: It increases your willpower. Str+6: It affects your strength (+6). (34, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, 10, D:1) a +0 dagger (35, -8, D:1) a bat corpse (skeletalised by now) (37, -21, D:1) a +0 helmet (40, -20, D:1) a bat corpse (skeletalised by now) (40, 20, D:1) 4 poisoned darts (46, 11, D:1) a +0 dagger a goblin skeleton (47, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 4, D:1) a rat corpse (skeletalised by now) (56, -17, D:1) a ball python corpse (skeletalised by now) (57, -4, D:1) a +0 mace (60, -5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Qaduuck's Distillery a potion of curing (39 gold) a potion of attraction (39 gold) a potion of brilliance (unknown) (52 gold) a potion of heal wounds (104 gold) a potion of might (unknown) (52 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of heal wounds (104 gold) a potion of curing (39 gold) (0, 0, D:2) a +0 club (1, -24, D:2) a +0 club (2, 3, D:2) a +0 short sword a kobold corpse (skeletalised by now) (10, -11, D:2) a +0 ring mail (17, 4, D:2) a bat corpse (skeletalised by now) (19, -18, D:2) a ball python skeleton (24, -7, D:2) an adder corpse (skeletalised by now) (25, -26, D:2) a +0 sling (25, -11, D:2) a quokka skeleton (29, -10, D:2) a +0 club (44, -11, D:2) a hobgoblin skeleton (48, -24, D:2) a rat skeleton (57, -5, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (5, -26, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -23, D:3) a hobgoblin corpse (skeletalised by now) (10, -3, D:3) a rat corpse (skeletalised by now) (26, -27, D:3) a +0 chain mail the +0 pair of gloves of the Trombone {rElec Str+3 Fire} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. It cannot be enchanted further. (26, -5, D:3) a rat skeleton (27, -11, D:3) a ball python skeleton (34, 3, D:3) a parchment of Launch Clockwork Bee (35, -35, D:3) a +0 whip a boomerang an orc skeleton (37, -3, D:3) a bat corpse (skeletalised by now) (38, -12, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (39, -8, D:3) a ball python corpse (skeletalised by now) (39, -5, D:3) an adder corpse (skeletalised by now) (39, 4, D:3) a frilled lizard corpse (skeletalised by now) (40, -8, D:3) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (42, -9, D:3) a rat corpse (skeletalised by now) (46, -45, D:3) a +0 short sword a kobold corpse (skeletalised by now) (49, -17, D:3) a +0 trident a +0 ring mail (49, -16, D:3) a +0 club (49, -15, D:3) a ball python corpse (skeletalised by now) (52, -40, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (58, -38, D:3) a +0 spear (59, -38, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -6, D:4) an iguana skeleton (10, -11, D:4) a +0 flail (11, -12, D:4) a +0 club a +0 trident a +0 hand axe a +0 leather armour a goblin skeleton an orc skeleton an orc skeleton (11, -10, D:4) a spore talisman (14, -25, D:4) a quokka skeleton (14, -15, D:4) a +0 dagger a +0 robe (15, -17, D:4) a +0 short sword a +0 ring mail (16, -23, D:4) a +0 flail a +0 leather armour an orc skeleton (16, -21, D:4) a +0 flail a +0 leather armour an orc skeleton (16, -18, D:4) a +0 mace (16, -17, D:4) a +0 trident a +0 ring mail (18, -23, D:4) a +0 club a +0 leather armour (18, -15, D:4) a +0 ring mail (21, -27, D:4) a +0 short sword (28, -46, D:4) a +0 ring mail (32, -40, D:4) a hound corpse (skeletalised by now) (33, -40, D:4) a hobgoblin corpse (skeletalised by now) (34, -40, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, -21, D:4) 3 flux baubles (42, -51, D:4) a +0 club a +0 sling a goblin skeleton (43, -29, D:4) a +0 dagger (44, -30, D:4) a +0 dagger (49, -28, D:4) a +0 dagger (52, -51, D:4) a +0 hand axe an orc corpse (skeletalised by now) (53, -29, D:4) an iguana skeleton (56, -50, D:4) a +0 mace a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, -12, D:4) a +0 ring mail (58, -12, D:4) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (59, -45, D:4) a +0 dagger a +0 robe an orc skeleton (59, -37, D:4) a +0 short sword (60, -41, D:4) a +0 dagger a goblin skeleton (60, -10, D:4) a +0 flail a gnoll corpse (skeletalised by now) (61, -9, D:4) a +0 club a +0 robe a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (62, -9, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (63, -39, D:4) a +0 dagger a +0 robe an orc skeleton (69, -36, D:4) a +0 long sword a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a quill talisman (4, 13, D:5) 6 large rocks (12, -31, D:5) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (26, -21, D:5) a +2 dagger of venom a +0 robe the elf skeleton of Dowan (26, -20, D:5) a +0 short sword a +0 leather armour (40, 14, D:5) a +0 robe (47, -4, D:5) an iguana skeleton (51, 25, D:5) an iguana corpse (skeletalised by now) (56, -30, D:5) a hound skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 mace (6, -46, D:6) an iguana skeleton (11, -50, D:6) an iguana skeleton (14, 1, D:6) a +0 quarterstaff (18, 9, D:6) a +0 mace (40, 9, D:6) a +0 quarterstaff of speed (41, -45, D:6) the +3 ring mail "Pytwet Reic" {Rampage +Blink MP-5 Int+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. MP-5: It affects your magic capacity (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (4, -8, D:7) a +3 dagger 4 stones a kobold corpse (skeletalised by now) (5, -12, D:7) 4 poisoned darts a +0 dagger a kobold corpse (skeletalised by now) (5, -10, D:7) a +0 dagger a +0 short sword a +0 dagger 7 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -9, D:7) a +0 whip 2 stones a kobold corpse (skeletalised by now) (18, 28, D:7) a bullfrog skeleton (28, -6, D:7) a howler monkey corpse (skeletalised by now) (31, -3, D:7) a +0 flail (32, 16, D:7) a +0 hand axe a +0 chain mail (33, 13, D:7) a +0 dire flail a +0 plate armour an orc skeleton (33, 16, D:7) a +0 hand axe a +0 chain mail an orc skeleton (33, 17, D:7) a +0 short sword (35, 11, D:7) a +0 flail a +0 chain mail an orc skeleton (37, 34, D:7) a +0 short sword a +0 whip an orc skeleton a gnoll skeleton a hound skeleton (38, 34, D:7) a +0 spear (39, 34, D:7) a +0 dagger 2 boomerangs the +4 barding of the Ward {rPois Dex+3 Stlth-} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 ring mail a +0 halberd a +0 club a +0 robe a +0 dagger a +0 robe an orc skeleton (40, 34, D:7) a +0 spear (41, 34, D:7) a +0 flail (58, 26, D:7) a parchment of Searing Ray Level 8 of the Dungeon (0, 0, D:8) a +0 mace an orc corpse (skeletalised by now) (15, 22, D:8) a +0 leather armour (22, 33, D:8) a +0 dagger a +0 robe a kobold skeleton (23, 10, D:8) a +0 leather armour (23, 11, D:8) +0 steam dragon scales a steam dragon skeleton (29, 7, D:8) a +0 club (29, 27, D:8) a +0 mace (31, 26, D:8) a +0 scale mail (32, 24, D:8) a +0 short sword (32, 26, D:8) an orb of pyromania (36, 28, D:8) a wyvern skeleton (44, 17, D:8) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (46, 23, D:8) 16 gold pieces (46, 27, D:8) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (53, 1, D:8) a +0 leather armour Level 9 of the Dungeon (5, 23, D:9) a +0 dagger (6, 25, D:9) the +3 ring mail of Disguise {Will- Regen+ Dex+5} Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (13, 7, D:9) a +2 trident of draining (17, 14, D:9) a +0 quarterstaff (19, 30, D:9) a +0 spear of freezing (still there?) a +0 trident (still there?) (19, 31, D:9) a +0 short sword of venom (unseen) (20, 31, D:9) a +2 whip of draining (still there?) an orc corpse (still there?) (21, -3, D:9) a +0 sling a +0 quarterstaff a +0 leather armour (22, 31, D:9) a +0 club a +0 chain mail a +0 dagger an orc corpse (23, 31, D:9) a +0 spear a +0 hand axe a +0 leather armour a +0 flail an orc skeleton an orc skeleton (24, 31, D:9) 15 gold pieces a +0 whip a +0 giant club a gnoll corpse an ogre corpse (26, 31, D:9) a howler monkey skeleton (31, 6, D:9) a +0 demon trident of venom 3 poisoned darts a +0 robe (32, -3, D:9) a +0 orcbow (32, 24, D:9) a +1 ring mail of cold resistance (33, 9, D:9) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (34, 9, D:9) a +0 scimitar a +0 chain mail (35, 10, D:9) a +2 heavy hand axe a +0 chain mail an orc corpse (skeletalised by now) (35, 19, D:9) a +0 dagger a +0 leather armour an orc corpse