Dungeon Crawl Stone Soup version 0.35-a0-828-g5681d780c1 (webtiles) character file. Game seed: 15207590366624992401 5422 okmg321 the Destroyer (level 10, -11/56 HPs) Began as an Octopode Conjurer on Aug 4, 2026. Shot with a bolt by an orc warrior (21 damage) ... on level 9 of the Dungeon. The game lasted 00:14:06 (11845 turns). okmg321 the Destroyer (Octopode Conjurer) Turns: 11845, Time: 00:14:06 Health: -11/56 AC: 1 Str: 7 XL: 10 Next: 67% Magic: 9/22 EV: 12 Int: 24 God: Gold: 574 SH: 0 Dex: 11 Spells: 15/26 levels left rFire + + . (33%) f - +4 trident of the Magic Mushroom {venom, Fly rF+ rC+ Stlth+} rCold + . . (50%) h - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) a - ring of protection from fire rCorr . (100%) d - ring of see invisible SInv + g - ring of flight Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, strong-willed 1, poison resistance, efficient magic 1, feed off suffering 1 a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 9 of its levels. You collected 574 gold pieces. Inventory: Hand Weapons f - the +4 trident of the Magic Mushroom (weapon) {venom, Fly rF+ rC+ Stlth+} (You found it on level 9 of the Dungeon) Fly: It grants you flight. rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour c - an orb of attunement e - an orb of energy h - an orb of mesmerism (worn) Magical Staves b - a staff of necromancy Jewellery a - a ring of protection from fire (worn) d - a ring of see invisible (worn) g - a ring of flight (worn) Wands p - a wand of polymorph (20) c - a wand of roots (12) Scrolls c - 13 scrolls of identify {unknown} e - 4 scrolls of enchant armour {unknown} h - a scroll of poison {unknown} l - 2 scrolls of noise {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of amnesia {unknown} q - 4 scrolls of immolation {unknown} d - 2 scrolls of fear {unknown} u - a scroll of fog {unknown} v - 2 scrolls of torment {unknown} y - 2 scrolls of teleportation {unknown} z - a scroll of butterflies {unknown} B - a scroll of vulnerability {unknown} C - 3 scrolls of silence {unknown} D - a scroll of revelation {unknown} Potions g - 2 potions of magic M - 3 potions of mutation f - 6 potions of curing {unknown} j - 3 potions of moonshine {unknown} k - a potion of attraction {unknown} n - a potion of enlightenment {unknown} p - 2 potions of lignification {unknown} s - 2 potions of resistance {unknown} t - 2 potions of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 8.7 Spellcasting * Level 13.1 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 (+2d54% 4 d - Fulminant Prism Conj/Alch 21% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 42% 3d9 1% 3 Mephitic Cloud Conj/Alch/Air 31% N/A 3% 3 Freeze Ice 40% 1d6 6% 1 Sandblast Erth 20% 2d7 6% 1 Jinxbite Hex 20% 2d2 9% 2 Launch Clockwork Bee Frge 10% N/A 19% 3 Passwall Erth 10% N/A 19% 3 Animate Dead Necr 10% N/A 52% 4 Dimensional Bullseye Hex/Tloc 5% N/A 52% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 52% 4 Haunt Necr/Summ 5% N/A 100% 7 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:7 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of winter. Altars: Xom Zin Shops: D:2 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You are strong-willed. (Will+) You are resistant to poisons. (rPois) Spells you cast cost 1 less MP (to a minimum of 1). You can sometimes gain power from killing poisoned or drained foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior unwields a +0 arbalest. The orc warrior wields a +0 glaive. The orc warrior hits your fulminant prism with a +0 glaive! The orc warrior unwields a +0 glaive. The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt. The bolt hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 arbalest, wearing a +0 chain mail and carrying a +0 glaive (87% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc warrior shoots a bolt. The bolt completely misses you. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The orc warrior shoots a bolt. The bolt hits you! The searing ray hits the orc warrior! The orc warrior is severely wounded. The orc warrior shoots a bolt. The bolt hits you. The searing ray misses the orc warrior. You finish channelling your searing ray. The orc warrior shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 arbalest, wearing a +0 chain mail and carrying a +0 glaive (severely wounded, 87% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior shoots a bolt. The bolt hits you!! You die... #.## #............# #.# ####[........### #.# #...........# #.# ######..#.#.## #.# ##....... #.## ##...... ...#### #######...... ...##..)#############............ #### #)o.)oo.÷.@.....#####...... ##.############## #...^.. #. #...... #. ####### #. #. #. .. You could see an orc warrior and an orc. Vanquished Creatures Joseph (D:9) A gargoyle (D:8) Jeremiah (D:9) A troll (D:9) 2 vampires 3 wyverns A steam dragon (D:8) 2 acid dragons (D:8) Duvessa (D:5) 3 ice beasts 2 kobold geomancers 4 orc warriors 4 sky beasts An ogre (D:9) A centaur (D:9) A kobold brigand (D:7) 2 bullfrogs 4 scorpions A marrowcuda (D:7) Dowan (D:5) 3 howler monkeys A bombardier beetle (D:5) 5 hounds 2 jellies 2 orc priests (D:7) 2 gnoll boudas 3 clockroaches 2 drudes 6 iguanas 3 sleepcaps 5 orc wizards 5 adders 11 gnolls 2 white imps 2 ufetubi (D:6) 3 ribbon worms 2 dart slugs 31 orcs 6 endoplasms 7 hobgoblins 4 jackals (D:3) 3 quokkas 13 ball pythons 6 bats 4 frilled lizards 12 goblins 13 kobolds 6 rats 201 creatures vanquished. Vanquished Creatures (others) A centaur (D:8) A rock fish (D:8) An orc (D:8) 3 creatures vanquished. Grand Total: 204 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 390 | D:1 | Identified the quill talisman of Deorec {rN+ Will+ Str+6} 1052 | D:2 | You fall into a shaft and drop 1 floor! 1138 | D:3 | Reached XP level 3. HP: 10/21 MP: 1/6 1624 | D:2 | Reached skill level 5 in Conjurations 1939 | D:2 | Found Qaduuck's Distillery. 2070 | D:2 | Found a faded altar of an unknown god. 2444 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 2938 | D:3 | Learned a level 2 spell: Searing Ray 3575 | D:4 | Reached XP level 5. HP: 20/31 MP: 2/9 3593 | D:4 | Reached skill level 6 in Conjurations 3962 | D:4 | Reached XP level 6. HP: 28/36 MP: 3/10 4156 | D:4 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 4156 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 4156 | D:4 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 4156 | D:4 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 4156 | D:4 | HP: 1/36 [scorpion (4)] 4579 | D:4 | Reached skill level 7 in Conjurations 4717 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/12 4926 | D:4 | Found a glowing silver altar of Zin. 5114 | D:5 | Entered Level 5 of the Dungeon 5328 | D:5 | Reached skill level 8 in Conjurations 5550 | D:5 | Reached XP level 8. HP: 25/46 MP: 6/15 5744 | D:5 | Encountered Duvessa 5744 | D:5 | Encountered Dowan 5756 | D:5 | Killed Duvessa 5757 | D:5 | Reached skill level 5 in Spellcasting 5760 | D:5 | HP: 2/46 [Dowan/+2 dagger of venom (4)] 5761 | D:5 | Killed Dowan 6126 | D:5 | Reached skill level 9 in Conjurations 6634 | D:6 | Identified the +3 ring mail "Pytwet Reic" {Rampage +Blink | MP-5 Int+3} 7660 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7683 | D:7 | Reached skill level 10 in Conjurations 7683 | D:7 | Reached XP level 9. HP: 19/51 MP: 3/18 8037 | D:7 | Found a statue of an orb of winter. 8038 | D:7 | Found a staircase to the Ecumenical Temple. 8039 | D:7 | Found a statue of an orb of winter. 8086 | D:7 | Learned a level 4 spell: Fulminant Prism 8457 | D:7 | Identified the +4 barding of the Ward {rPois Dex+3 Stlth-} 8481 | D:7 | Reached skill level 11 in Conjurations 8985 | D:8 | Found a shimmering altar of Xom. 9524 | D:8 | Encountered a gargoyle 9536 | D:8 | Killed a gargoyle 9537 | D:8 | Reached skill level 12 in Conjurations 9537 | D:8 | Reached XP level 10. HP: 15/56 MP: 3/21 10499 | D:9 | Identified the +4 trident of the Magic Mushroom {venom, Fly | rF+ rC+ Stlth+} 10628 | D:9 | Encountered Joseph 10642 | D:9 | Killed Joseph 10793 | D:9 | Encountered Jeremiah 11240 | D:9 | Killed Jeremiah 11701 | D:9 | Reached skill level 13 in Conjurations 11845 | D:9 | Shot with a bolt by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, st_stairs_12 D:2: layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, shapermc_ecumenical_altar_notcrosses, nicolae_hexahallways, minmay_liquid_box D:3: layout_basic, dreamdust_mushroom_princess, minmay_shallow_snake_nest D:4: layout_cave_pods, zin_statuary, dreamdust_princess_bridge, kennysheep_generic_room_11 D:5: layout_loops_corners, minmay_misc_feat_room, uniq_duvessa D:6: layout_loops_corners D:7: layout_loops_ring, minmay_temple_entry_purple_smoke, kennysheep_decorative_pillar, st_stairs_4, minmay_microvault D:8: layout_loops_cross, xom_confusion_cloud, st_stairs_8, wad_mini_maze D:9: layout_rooms, kennysheep_orc_monster_closet_entryway, chequers_mini_garden, uniq_jeremiah, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 10 12 13 | 13.1 Spellcasting | 3 4 6 7 8 | 8.7 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 4 | 29 | 35 | || 68 Melee: Unarmed | 4 | 10 | | || 14 Constrict | 1 | 10 | 12 | || 23 Tentacles | | 9 | 11 | || 20 Staff | | 19 | 35 | || 54 Cast: Magic Dart | 79 | 104 | 70 | 50 || 303 Searing Ray | | 7 | 51 | 12 || 70 Iskenderun's Myst | | | 11 | 29 || 40 Fulminant Prism | | | 8 | 9 || 17 Evoke: Wand of roots | | | 2 | || 2 Drink: Heal wounds | | 1 | 2 | || 3 Mutation | | 1 | | || 1 Armour: None | 1 | 29 | 67 | 19 || 116 Dodge: Dodged | 1 | 26 | 63 | 12 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11860 | 11509 | 351 | 95 | 10126 | 9 | 1317.8 | Dungeon | 11860 | 11509 | 351 | 95 | 10126 | 9 | 1317.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1655 daAuts D:4: 1640 daAuts D:5: 1438 daAuts D:3: 1286 daAuts D:9: 1260 daAuts D:6: 1205 daAuts D:2: 1202 daAuts D:7: 1180 daAuts D:1: 992 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+