Dungeon Crawl Stone Soup version 0.35-a0-1356-gdb921c0140 (webtiles) character file. Game seed: 16401038438540101816 1422 okmg321 the Destroyer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Nov 2, 2026. Was an Initiate of Vehumet. Engulfed by a steam dragon's steam (12 damage) ... on level 7 of the Dungeon. The game lasted 00:05:23 (4628 turns). okmg321 the Destroyer (Deep Elf Conjurer) Turns: 4628, Time: 00:05:24 Health: 0/41 AC: 2 Str: 4 XL: 8 Next: 44% Magic: 16/21 EV: 11 Int: 26 God: Vehumet [......] Gold: 323 SH: 0 Dex: 13 Spells: 15/22 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ d - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 323 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of attunement (worn) e - a +0 cloak Jewellery c - an amulet of guardian spirit d - a ring of see invisible (worn) Wands a - a wand of flame (18) c - a wand of iceblast (10) Scrolls c - 5 scrolls of enchant armour {unknown} d - 3 scrolls of noise {unknown} e - 5 scrolls of teleportation {unknown} h - 4 scrolls of identify {unknown} j - 3 scrolls of immolation {unknown} m - a scroll of fear {unknown} o - a scroll of blinking {unknown} q - 3 scrolls of butterflies {unknown} u - a scroll of torment {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} k - 4 potions of curing {unknown} l - a potion of lignification {unknown} n - 3 potions of enlightenment {unknown} p - 3 potions of might {unknown} s - a potion of haste {unknown} v - a potion of moonshine {unknown} x - a potion of berserk rage {unknown} y - a potion of invisibility {unknown} z - a potion of resistance {unknown} D - a potion of brilliance {unknown} F - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.8 Spellcasting * Level 10.7 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Thorns Ice/Erth 40% 1d6 6% 1 Summon Small Mammal Summ 40% N/A 6% 1 Fulminant Prism Conj/Alch 19% 3d10 6% 4 Scorch Fire 20% 2d5 9% 2 Gloom Hex/Necr 20% N/A 17% 3 Martyr's Knell Necr/Summ 10% N/A 50% 4 Silence Hex/Air 5% N/A 85% 5 Lehudib's Crystal Spear Conj/Erth 19% 10d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:5 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a sky beast (water, 84% to hit) You focus your ray upon the sky beast. The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (89% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon! The steam dragon is moderately wounded. (Press . to maintain the ray.) The steam dragon breathes steam at you. The ball of steam hits you!! Something shouts, "Begone, thou underdone folly-fallen ratsbane!" You hear a shout! You hear an angry hiss. You stop channelling your searing ray. You are engulfed in a cloud of scalding steam. You start resting. A steam dragon comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (steam, moderately wounded, 89% to hit) You focus your ray upon the steam dragon. The searing ray hits the steam dragon. The steam dragon is moderately wounded. (Press . to maintain the ray.) The searing ray hits the steam dragon. The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the steam dragon! The steam dragon is almost dead. You are engulfed in a cloud of scalding steam. You die... ########## #....§...# ##. ##########......§.#####..... #......†......§>....§....# #.....<###......^D###....~~~ #......# #......@.# .§.~≈≈≈ #......# ########## .F§~≈.. #......# #§≈≈..$ #......# ~≈.$## #......# ~≈#?# #......# ~≈.## ##.##### You could see a steam dragon (catching breath) (D). Vanquished Creatures A water moccasin (D:6) A black bear (D:6) An ogre (D:5) 2 bullfrogs 3 scorpions A bombardier beetle (D:5) 2 jellies 7 hounds A drude (D:5) 2 clockroaches 4 iguanas 2 sleepcaps 3 orc wizards Natasha (thrice) (D:2) 8 adders 4 ufetubi 2 dart slugs 11 orcs 8 endoplasms 4 hobgoblins 4 quokkas 5 ball pythons (D:1) 8 bats 3 frilled lizards 5 goblins 12 kobolds 6 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | okmg321 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached skill level 5 in Conjurations 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 290 | D:1 | Found a faded altar of an unknown god. 290 | D:1 | Encountered a Hell Sentinel 607 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 643 | D:2 | Learned a level 2 spell: Searing Ray 657 | D:2 | Encountered Natasha 660 | D:2 | Killed Natasha 660 | D:2 | Encountered Natasha 661 | D:2 | Reached skill level 6 in Conjurations 664 | D:2 | Killed Natasha 665 | D:2 | Reached XP level 4. HP: 14/24 MP: 0/10 733 | D:2 | Encountered Natasha 739 | D:2 | Killed Natasha 1176 | D:3 | Identified the +1 sling "Dioweun" {antimagic, Int+5} 1207 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/12 1565 | D:3 | Reached skill level 7 in Conjurations 1804 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/14 2015 | D:4 | Reached skill level 8 in Conjurations 2393 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2394 | D:5 | Entered Level 5 of the Dungeon 2394 | D:5 | Found Qiorocukue's Magic Scroll Emporium. 2460 | D:5 | Reached skill level 5 in Spellcasting 2465 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/16 2766 | D:5 | Reached skill level 9 in Conjurations 3642 | D:6 | Found an iron altar of Okawaru. 3684 | D:6 | Reached XP level 8. HP: 22/41 MP: 10/20 3711 | D:6 | Reached skill level 10 in Conjurations 3910 | D:6 | Found a statue of an orb of entropy. 3910 | D:6 | Found a staircase to the Ecumenical Temple. 3911 | D:6 | Found a statue of an orb of entropy. 3918 | D:6 | Identified the +1 leather armour of the Unseen Realm | {Int+3} 3969 | Temple | Entered the Ecumenical Temple 4034 | Temple | Became a worshipper of Vehumet 4034 | Temple | Offered knowledge of Ice Thorns by Vehumet. 4305 | D:6 | HP: 2/41 [poisoned by a water moccasin] 4628 | D:7 | Engulfed by a steam dragon's steam Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_rooms, dreamdust_ecumenical_altar_sealed_demon D:2: layout_rooms, uniq_natasha D:3: layout_basic D:4: layout_basic D:5: layout_cave_pods, serial_shops, nicolae_shop_relaxation D:6: layout_rooms, okawaru_trees_1, minmay_temple_entry_glassed_door, chequers_serial_rivers_large_b, dreamdust_princess_corridor, chequers_serial_rivers_marsh, kennysheep_crisscross D:7: layout_basic, nicolae_ossuary_entry_monument, hangedman_misty_isle Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.4 Spellcasting | 3 4 5 6 7 | 7.8 Conjurations | 5 6 7 8 9 10 | 10.7 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 8 | XLs as -------------+-------------------------+--------- None | * * * * * * * * | 8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 24 | | 1 || 25 Melee: Unarmed | 24 | | 1 || 25 Punch | 1 | | || 1 Cast: Magic Dart | 58 | 91 | 91 || 240 Searing Ray | 1 | 8 | 23 || 32 Armour: Robe | 4 | 8 | 27 || 39 Dodge: Dodged | 5 | 4 | 13 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4664 | 4387 | 277 | 47 | 3695 | 8 | 583.0 | Dungeon | 4533 | 4385 | 148 | 47 | 3695 | 7 | 647.6 | Temple | 131 | 2 | 129 | 0 | 0 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1117 daAuts D:6: 911 daAuts D:4: 757 daAuts D:1: 592 daAuts D:2: 547 daAuts D:3: 538 daAuts Temple: 131 daAuts D:7: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 40377 | 15 | 4 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 4 || 4 ----------------------+-------+-------+-------++-------