opie Level 1 of the Dungeon (6, 21, D:1) a ball python corpse (skeletalised by now) (20, 14, D:1) a rat corpse (skeletalised by now) (22, -8, D:1) a +0 club a kobold skeleton (25, 7, D:1) a +0 dagger (26, 21, D:1) a quill talisman (29, 23, D:1) a +0 mace (31, -2, D:1) a +0 club 2 stones (37, 11, D:1) a +0 robe (42, -14, D:1) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 10, D:2) a +0 dagger (1, 0, D:2) a +0 flail (1, 7, D:2) a +0 club (1, 13, D:2) a +0 hand axe (2, 1, D:2) a +0 halberd (9, 12, D:2) a +0 short sword (10, -5, D:2) a +0 mace (11, -5, D:2) a +0 dagger a +0 robe (15, -6, D:2) a +0 club a +0 club (17, -3, D:2) a +0 club (30, -4, D:2) a ball python skeleton (32, -6, D:2) a +0 club a stone (46, 2, D:2) a +0 short sword (49, 11, D:2) a +0 mace (54, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (56, -3, D:2) a +0 robe (56, 9, D:2) a jackal corpse (skeletalised by now) (59, 8, D:2) a +0 robe the human corpse of Jessica (skeletalised by now) (60, -7, D:2) a +0 sling a +0 dagger Level 3 of the Dungeon [Shop] Noinozuv's Vocational Training a manual of Invocations (800 gold) a manual of Evocations (800 gold) (8, -9, D:3) a +0 dagger (8, 10, D:3) a +0 robe (10, -16, D:3) a +0 whip (11, -7, D:3) a +0 club (20, -4, D:3) a +0 chain mail (21, -26, D:3) a +0 whip a stone (23, 27, D:3) a +0 dagger of protection (24, -17, D:3) a +0 sling (29, -24, D:3) a +0 whip (49, -2, D:3) a +0 ring mail (56, -11, D:3) a +0 hand axe (58, -14, D:3) a +0 ring mail Level 4 of the Dungeon (1, 2, D:4) a +0 short sword a +0 leather armour (12, -23, D:4) a +0 short sword a +0 leather armour (25, -20, D:4) a +0 falchion (27, -21, D:4) a +0 whip (28, -22, D:4) a +3 heavy flail a +0 whip a +0 halberd (29, -1, D:4) a +0 scale mail (33, 5, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Hyupt's Armour Shop the +0 ring mail "Qev Qoly" {rElec Will- Int+3 Stlth+} (618 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe "Tarreck" {Str+3} (518 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the crystal ball of Wucad Mu {Energy, Mindtap} (2700 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +4 scale mail of poison resistance (756 gold) the +5 plate armour of the Queen of Wands {rElec Str+3 SInv} (1822 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +3 leather armour of poison resistance (567 gold) a +0 chain mail of cold resistance (351 gold) a +2 plate armour of willpower (945 gold) a +2 robe of cold resistance (483 gold) a scarf of harm (243 gold) the +3 robe of Vehumet's Anger {rF+ Int+4} (1034 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (2, -2, D:5) a +0 shortbow (5, 11, D:5) a +0 robe (25, -11, D:5) a +0 chain mail (36, 5, D:5) a +0 club (37, 4, D:5) a +0 chain mail a +0 hand axe a +0 giant club (37, 5, D:5) a +0 whip (41, 37, D:5) a +0 hand axe (42, 2, D:5) a +0 falchion (43, 36, D:5) a +2 falchion of flaming (44, 4, D:5) a +0 whip (45, 5, D:5) a +0 scale mail a +0 club a +0 chain mail a +0 club a +0 hand axe a +0 hand axe a +0 hand axe (46, 6, D:5) a +0 halberd (53, 12, D:5) a +0 chain mail (59, -19, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (19, 13, D:6) a +0 trident (22, 24, D:6) a +0 robe (26, 10, D:6) a +0 hand axe (26, 29, D:6) a +0 robe a +2 mace (27, 39, D:6) a +0 robe a +2 dagger of freezing (27, 40, D:6) a +0 robe a +3 morningstar (37, 29, D:6) a +0 scale mail (44, 33, D:6) a +0 robe a +4 morningstar (48, 21, D:6) an inkwell talisman (52, 5, D:6) a +0 trident (55, 4, D:6) a +0 club a +0 short sword a +0 robe a +1 trident of distortion (55, 9, D:6) a +0 dagger Level 7 of the Dungeon (5, -28, D:7) a +0 mace (5, -27, D:7) a +0 whip (6, -28, D:7) a +0 short sword a +0 ring mail (20, -1, D:7) a +0 quarterstaff (26, -16, D:7) a +0 plate armour (36, -42, D:7) the +0 scale mail of Bionial {Harm MP-4 SInv} Harm: It increases damage dealt and taken. MP-4: It affects your magic capacity (-4). SInv: It lets you see invisible. It cannot be enchanted further. (37, -10, D:7) a +0 ring mail (42, -54, D:7) a +0 hand axe (43, -6, D:7) a +0 halberd (44, -6, D:7) a +0 spear (45, -5, D:7) a +0 flail (45, -4, D:7) a +0 spear (46, -5, D:7) a +0 spear a +0 scale mail a +0 buckler (50, -14, D:7) a +0 broad axe +1 steam dragon scales (62, -7, D:7) a +0 mace (62, 0, D:7) an amulet of wildshape Level 8 of the Dungeon [Shop] Xeino's Lightly-Used Armoury a -3 partisan (1 gold) a -1 longbow (84 gold) -3 golden dragon scales (910 gold) a -1 crystal plate armour (770 gold) a -3 demon blade (140 gold) a -1 barding (252 gold) a -2 lajatang (70 gold) a -2 demon whip (210 gold) [Shop] Tyiluj's General Store a box of beasts (920 gold) a scroll of identify (58 gold) a parchment of Dimensional Bullseye (299 gold) a +2 scale mail of cold resistance (483 gold) the +0 ring mail of Theory {Stlth+} (317 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 2, D:8) a +0 giant spiked club a +0 giant club (4, 6, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (4, 7, D:8) a +0 mace a +0 leather armour a +0 morningstar (4, 8, D:8) a +0 dagger a +0 robe (5, 4, D:8) a +0 dagger (12, 18, D:8) a +2 great sword a +0 robe (13, 8, D:8) a +0 ring mail (18, 11, D:8) a +0 mace (19, 13, D:8) a +0 robe a +0 morningstar (20, 11, D:8) a +0 leather armour a +0 whip (20, 12, D:8) a +0 whip (21, 23, D:8) a +0 hand axe a +0 robe (22, 9, D:8) a +0 plate armour a +0 mace (25, 15, D:8) a +0 hand axe (26, 15, D:8) a +0 dagger (26, 17, D:8) a +0 dagger a +2 robe of positive energy (31, -3, D:8) a +0 leather armour a +0 flail (32, -4, D:8) a +0 leather armour a +0 club a +0 plate armour a +0 battleaxe (32, -2, D:8) a +0 ring mail a +0 falchion (33, -4, D:8) a +0 club a +0 club (38, 19, D:8) a howler monkey skeleton (42, 18, D:8) a steam dragon corpse (skeletalised by now) (42, 24, D:8) a bullfrog skeleton (43, 19, D:8) an orc skeleton (43, 23, D:8) a howler monkey corpse (skeletalised by now) (43, 24, D:8) an orc corpse (skeletalised by now) (44, 20, D:8) a yak corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Luiwal's Magic Scroll Shoppe a parchment of Ensorcelled Hibernation (87 gold) a scroll of fear (60 gold) a scroll of enchant armour (112 gold) a scroll of enchant armour (112 gold) (3, 14, D:9) a +3 chain mail (4, 7, D:9) a +0 quarterstaff (7, 7, D:9) a +0 club a +0 ring mail (14, 6, D:9) a +0 cloak (14, 11, D:9) a +0 dagger a +0 robe (17, 1, D:9) a +0 dire flail a +0 robe (17, 8, D:9) a +0 dagger a +0 robe (17, 10, D:9) a +0 hand axe (18, 10, D:9) a +0 war axe (19, 10, D:9) a +0 hand axe a +0 ring mail (19, 32, D:9) a +2 short sword a +0 robe (20, 10, D:9) a +0 flail a +0 dagger a +0 robe (21, 9, D:9) a +0 short sword (22, 9, D:9) a +0 dagger (24, 19, D:9) a +0 trident a +0 plate armour (24, 28, D:9) a +0 hand axe a +0 robe (27, 19, D:9) a +0 hand axe a +0 leather armour (28, 19, D:9) a +0 club (29, 19, D:9) a +0 trident a +0 leather armour (30, 15, D:9) a +0 mace (34, -9, D:9) a +2 mace of holy wrath (35, 6, D:9) a spore talisman (35, 21, D:9) a +0 chain mail (38, 25, D:9) a +0 falchion (39, 25, D:9) a +0 mace (40, 25, D:9) a +0 dagger a +0 robe a +0 mace a +0 plate armour (42, 4, D:9) a +0 scimitar (45, 12, D:9) 3 javelins (50, -6, D:9) a +0 club (51, -6, D:9) a +0 dagger a +0 short sword (51, -5, D:9) a +0 short sword a +0 whip (52, -7, D:9) a +0 short sword (56, -8, D:9) a +0 dagger a +0 robe (56, -7, D:9) a +0 club Level 10 of the Dungeon [Shop] Tunem's Magic Scroll Shop a scroll of poison (unknown) (86 gold) a parchment of Apportation (76 gold) a scroll of identify (43 gold) a parchment of Anguish (247 gold) a scroll of teleportation (64 gold) a scroll of identify (43 gold) a scroll of brand weapon (204 gold) [Shop] Syamuozu's Distillery a potion of mutation (132 gold) 2 potions of cancellation (unknown) (264 gold) a potion of invisibility (unknown) (132 gold) a potion of might (66 gold) a potion of brilliance (66 gold) [Shop] Meacipawyx's Antique Weapon Shop a +0 spear (78 gold) a +0 great sword (260 gold) a +0 quarterstaff (130 gold) a +0 glaive (260 gold) a +0 great sword (260 gold) a +0 scimitar (156 gold) a +0 long sword (91 gold) (3, -12, D:10) a +1 scale mail of willpower (3, -11, D:10) a staff of fire (unseen) (14, 15, D:10) a +0 club 5 stones (17, -19, D:10) a +0 ring mail (17, 31, D:10) a +0 whip a +0 robe (21, 12, D:10) a +0 dagger a +0 robe (25, -4, D:10) a +1 devious short sword 4 stones an orb of glass (27, -17, D:10) a +0 flail (27, -10, D:10) a +0 short sword (28, -11, D:10) a +0 dagger a +0 robe (29, -12, D:10) a +0 short sword (30, -15, D:10) a +2 dagger of holy wrath (30, 7, D:10) a +3 quarterstaff (33, 10, D:10) a +0 dagger of draining (44, 24, D:10) 7 gold pieces Level 11 of the Dungeon (8, -1, D:11) a +0 club a +0 leather armour (8, 0, D:11) a +0 dagger a +0 robe (9, 1, D:11) a +0 hand axe a +0 ring mail (9, 3, D:11) a +0 war axe (10, 0, D:11) a +2 whip of holy wrath (10, 21, D:11) a parchment of Awaken Armour (15, 32, D:11) a parchment of Arcjolt