opking Level 1 of the Dungeon (1, -34, D:1) 6 stones (5, -2, D:1) a +0 robe (6, -41, D:1) a hobgoblin skeleton (6, -11, D:1) a quokka corpse (skeletalised by now) (8, -20, D:1) 3 stones (12, -4, D:1) a +0 whip (12, -2, D:1) an amulet of magic regeneration (15, -54, D:1) a quokka corpse (skeletalised by now) (15, -9, D:1) a ball python corpse (skeletalised by now) (25, -4, D:1) a +0 quarterstaff (29, -43, D:1) 4 stones (36, -31, D:1) a ball python corpse (skeletalised by now) (37, -16, D:1) a +0 dagger a stone (37, -9, D:1) a +0 war axe (38, -16, D:1) a hobgoblin skeleton (50, -27, D:1) a +0 kite shield (50, -22, D:1) a +0 chain mail (51, -26, D:1) a +0 mace (55, -24, D:1) a hobgoblin skeleton (56, -21, D:1) a +0 club (60, -24, D:1) 4 stones (61, -35, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, -26, D:2) a +0 whip 2 stones (3, 3, D:2) a rat skeleton (6, 8, D:2) a +0 short sword (9, -19, D:2) a +0 hand axe (10, -9, D:2) the felid skeleton of Natasha (11, -22, D:2) a +0 long sword (12, 2, D:2) a hobgoblin corpse (skeletalised by now) (20, -25, D:2) a +0 club (22, 12, D:2) a rat corpse (skeletalised by now) (24, 2, D:2) a ball python corpse (skeletalised by now) (26, -23, D:2) a jackal corpse (skeletalised by now) (41, -34, D:2) 4 stones (49, -31, D:2) an adder skeleton (49, -30, D:2) a hobgoblin skeleton (51, -32, D:2) the felid corpse of Natasha (skeletalised by now) (52, -36, D:2) the +2 mace "Liep" {pain, *Noise rC+ rN+ Str+4} *Noise: It may make a loud noise when swung. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (53, -20, D:2) the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail an orc corpse (4, -8, D:3) a +0 robe a dart slug corpse (5, -12, D:3) a +0 falchion (6, 5, D:3) a +0 whip (6, 6, D:3) a hobgoblin corpse (8, 7, D:3) a hobgoblin corpse (12, 9, D:3) a potion of might