opking Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (0, 5, D:1) 2 potions of invisibility (2, 5, D:1) a potion of brilliance (3, 5, D:1) a +0 mace (8, -17, D:1) a potion of enlightenment (24, -21, D:1) a potion of heal wounds (26, -2, D:1) a quokka skeleton (34, -13, D:1) a +0 whip a kobold corpse (skeletalised by now) (35, -3, D:1) a bat corpse (skeletalised by now) (37, -14, D:1) a +0 plate armour (38, -32, D:1) a potion of curing (42, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, -14, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, -6, D:2) a +0 dagger 2 stones (3, 3, D:2) a +0 cloak (4, -32, D:2) a potion of cancellation (4, 4, D:2) a +0 short sword a stone a bat corpse (skeletalised by now) (5, -2, D:2) a potion of curing (6, 4, D:2) a +0 dagger (7, 2, D:2) a bat corpse (skeletalised by now) (7, 8, D:2) a potion of curing (10, -18, D:2) a +0 spear (11, -19, D:2) a potion of might (11, -15, D:2) a +0 sling (17, -9, D:2) a hobgoblin corpse (skeletalised by now) (18, -23, D:2) a stone a +0 club a kobold skeleton (25, -3, D:2) a +0 ring mail (29, -14, D:2) 2 potions of might (31, -21, D:2) the alchemy staff of Anguish {+Blink rPois rF- Stlth- Summ Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Stlth-: It makes you less stealthy. Summ: It increases the power of your Summonings spells. Alch: It increases the power of your Alchemy spells. (33, -30, D:2) an amulet of wildshape (38, -44, D:2) a +0 cloak (38, -35, D:2) a ball python skeleton (38, -34, D:2) a hobgoblin skeleton (42, -16, D:2) a +0 club a +0 sling an adder skeleton a goblin skeleton (43, -12, D:2) a +0 pair of gloves (44, -8, D:2) a +0 short sword a stone a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a frilled lizard skeleton (2, -20, D:3) a +0 whip (6, -5, D:3) a +0 club a goblin skeleton (15, -20, D:3) a +0 club (18, -13, D:3) 3 stones a +0 short sword a kobold skeleton (18, -12, D:3) 4 stones a +0 club a kobold skeleton (19, -13, D:3) a +1 heavy spear a stone a kobold skeleton (19, -12, D:3) a +0 dagger a goblin skeleton (19, -11, D:3) a +0 dagger a bat skeleton a kobold skeleton (19, -10, D:3) a silver javelin a +0 club a goblin skeleton (21, -11, D:3) a hobgoblin skeleton (23, -8, D:3) a bat skeleton (28, 0, D:3) a +0 flail (33, -25, D:3) a potion of heal wounds (36, -10, D:3) a +0 leather armour (38, -15, D:3) an adder skeleton (38, -9, D:3) a +0 leather armour (38, 4, D:3) a +0 leather armour (39, -12, D:3) a +0 helmet (42, -1, D:3) a potion of berserk rage (45, -8, D:3) a +0 ring mail Level 4 of the Dungeon (4, -2, D:4) 8 gold pieces (16, 4, D:4) a hound corpse (17, 15, D:4) a rat skeleton (18, 13, D:4) a river rat skeleton (22, 4, D:4) 7 gold pieces a +0 short sword a +0 scale mail an orc corpse (22, 13, D:4) a rat corpse (23, 4, D:4) a +0 war axe an orc corpse (24, 3, D:4) an iguana corpse (26, 3, D:4) a ball python corpse (26, 4, D:4) 11 gold pieces (still there?) a +1 heavy flail (still there?) a +0 flail (still there?) a +0 leather armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (26, 18, D:4) a river rat corpse (skeletalised by now) (31, 5, D:4) a parchment of Death's Door (32, -1, D:4) a +0 spear