opking Level 1 of the Dungeon (0, 0, D:1) a +0 flail (2, 32, D:1) a +0 dagger (6, 39, D:1) a bat corpse (skeletalised by now) (12, 18, D:1) a frilled lizard skeleton (12, 41, D:1) a +0 dagger (14, 25, D:1) a frilled lizard corpse (skeletalised by now) (19, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 48, D:1) a bat corpse (skeletalised by now) (20, 9, D:1) a bat corpse (skeletalised by now) (20, 48, D:1) a hobgoblin corpse (skeletalised by now) (22, 34, D:1) a +0 hand axe (27, 42, D:1) a rat skeleton (32, 24, D:1) a +0 robe (37, 23, D:1) a +0 whip (39, 8, D:1) a potion of curing (41, 42, D:1) a +0 short sword 2 stones (43, 33, D:1) a +0 dagger (46, 24, D:1) a bat skeleton (51, 12, D:1) a bat corpse (skeletalised by now) (67, 30, D:1) a +0 dagger a goblin skeleton (68, 44, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, -9, D:2) a staff of earth (14, -8, D:2) a +0 ring mail a ball python corpse (24, -16, D:2) a potion of haste (26, -18, D:2) a ball python corpse (27, -16, D:2) a +0 robe (28, -19, D:2) a rat corpse (29, -12, D:2) a scroll of vulnerability (30, -16, D:2) a +0 club (31, -21, D:2) a +0 sling (35, -14, D:2) a potion of cancellation (37, -9, D:2) a +0 club (37, -7, D:2) a potion of resistance