opking Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -5, D:1) a bat corpse (skeletalised by now) (2, -1, D:1) a frilled lizard corpse (skeletalised by now) (11, -23, D:1) a +0 short sword (13, -22, D:1) a +0 dagger (13, -21, D:1) a rat skeleton (15, -16, D:1) a frilled lizard skeleton (15, -15, D:1) a +0 club (21, 14, D:1) a +0 ring mail (21, 17, D:1) a frilled lizard corpse (skeletalised by now) (31, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 9, D:1) a rat corpse (skeletalised by now) (34, 16, D:1) a bat corpse (skeletalised by now) (34, 17, D:1) a +0 whip (39, -4, D:1) a bat skeleton (43, -20, D:1) a bat corpse (skeletalised by now) (43, -16, D:1) a ball python skeleton (44, 0, D:1) a +1 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (1, 2, D:2) a +0 halberd (7, -8, D:2) a +0 leather armour (7, 11, D:2) a +0 dagger a kobold skeleton (24, 21, D:2) a maw talisman (25, -7, D:2) a +0 club (31, 11, D:2) a +0 falchion (31, 24, D:2) the +5 ring mail of the Moon {rElec Will+ Dex-2 Slay+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (33, 9, D:2) a jackal skeleton (33, 10, D:2) a +0 club a jackal skeleton (33, 30, D:2) a +0 dagger a kobold skeleton (35, 8, D:2) a +0 club a goblin skeleton (35, 9, D:2) a +0 club (35, 11, D:2) a +0 leather armour a +0 club (36, 11, D:2) a rat skeleton (36, 12, D:2) a +0 falchion (37, 20, D:2) a +0 dagger Level 3 of the Dungeon