opking Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 15, D:1) a +0 leather armour (9, 9, D:1) a hobgoblin skeleton (13, -15, D:1) a +0 club (13, 8, D:1) a -1 whip (18, -3, D:1) 5 stones (22, -3, D:1) a +0 dagger (25, 6, D:1) a quokka corpse (skeletalised by now) (25, 17, D:1) a +0 sling (38, -17, D:1) a frilled lizard corpse (skeletalised by now) (44, -19, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (1, -7, D:2) a ball python corpse (skeletalised by now) (4, 16, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 19, D:2) a quill talisman (8, 3, D:2) an adder corpse (skeletalised by now) (9, -19, D:2) a +0 club 2 stones (11, 4, D:2) a +0 sling (16, -39, D:2) a +0 short sword (28, -24, D:2) a +0 dagger (40, -44, D:2) a +0 robe (40, 5, D:2) a quokka corpse (skeletalised by now) (41, 5, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (47, -7, D:2) a +0 short sword (52, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (5, -57, D:3) a +0 flail (6, -36, D:3) a +0 mace an orc corpse (skeletalised by now) (9, -49, D:3) a +0 trident (16, -20, D:3) a staff of air (28, -47, D:3) a frilled lizard skeleton (31, -34, D:3) a +0 club 7 poisoned darts (40, -32, D:3) a +0 club (49, -18, D:3) a +0 leather armour (51, -37, D:3) a rat skeleton (67, -7, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka skeleton (1, 21, D:4) a +0 war axe a +0 leather armour (2, -24, D:4) 5 boomerangs (4, -17, D:4) a ball python skeleton (5, 16, D:4) an orb of mayhem (11, 29, D:4) a +0 war axe (14, -12, D:4) a +1 dagger of venom (14, 24, D:4) an inkwell talisman (16, 16, D:4) a +1 scythe of protection a +2 robe the human skeleton of Sigmund (19, -21, D:4) the felid corpse of Natasha (skeletalised by now) (35, 5, D:4) a +0 dagger (35, 17, D:4) a +0 short sword (36, -2, D:4) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (36, 2, D:4) a +0 falchion (37, -17, D:4) a +0 short sword 5 stones a kobold skeleton (37, -2, D:4) a +0 dagger a +2 robe of cold resistance (42, 17, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 flail a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 27, D:4) a +0 leather armour (46, -17, D:4) the felid corpse of Natasha (skeletalised by now) (48, -20, D:4) a +0 dagger a kobold skeleton Level 5 of the Dungeon (2, 21, D:5) a black bear corpse (skeletalised by now) (2, 26, D:5) a +0 mace (17, 20, D:5) a +0 short sword (23, 10, D:5) a +0 giant spiked club a +0 dagger a +0 robe an ogre corpse (skeletalised by now) (33, 32, D:5) a +0 whip (34, 40, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Riocoriu's Weapon Emporium the +7 hand cannon "Mule" {flame, backblast, rF+} (1366 gold) rF+: It protects you from fire. It cannot be enchanted further. 3 boomerangs (84 gold) a +0 war axe (49 gold) the +1 flail of Crystal {drain, Int+2} (315 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 dagger (28 gold) the +6 halberd "Iheenoire" {drain, rN+ Will+} (756 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. a +0 club (7 gold) a +0 orcbow of draining (128 gold) (11, -5, D:6) a potion of enlightenment (15, -11, D:6) a +0 spear (16, -15, D:6) a human corpse (16, -11, D:6) a +0 whip an orc corpse (20, -14, D:6) a scorpion corpse (21, -13, D:6) a scorpion corpse