opking Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 27, D:1) a +0 club a kobold skeleton (40, -1, D:1) a +0 trident (47, -1, D:1) a +0 dagger (48, 0, D:1) a +0 dagger (48, 29, D:1) 2 stones (49, -1, D:1) a rat skeleton (54, 27, D:1) a talisman of death (56, -12, D:1) a +0 leather armour (61, 20, D:1) a +0 dagger 4 stones (62, 4, D:1) a +0 leather armour (67, -10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 15, D:2) a +0 whip (2, 4, D:2) a hobgoblin skeleton (2, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 11, D:2) a +0 short sword (5, -2, D:2) a +0 whip 5 stones a +0 scale mail (8, 3, D:2) a quokka skeleton (8, 18, D:2) a +0 dagger 4 stones (9, 15, D:2) a +0 club a +0 robe (12, 18, D:2) a +0 scimitar (14, 42, D:2) a hobgoblin corpse (skeletalised by now) (17, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (20, 35, D:2) a +0 hand axe (21, 3, D:2) a +0 leather armour a +0 trident (28, 10, D:2) a +0 scale mail a +0 club an orc skeleton (28, 11, D:2) a +0 spear (29, 9, D:2) a ball python skeleton (34, 8, D:2) an inkwell talisman (37, 23, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (40, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (3, -30, D:3) a +0 club (4, 5, D:3) a +0 mace (8, -30, D:3) an adder skeleton (9, -30, D:3) a +0 club (15, -7, D:3) a ball python skeleton (21, -31, D:3) the +0 hand axe of the Other Side {pain, rF- rC+ Str+4 Int+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (23, -32, D:3) a +0 club (26, -33, D:3) a +0 short sword 2 poisoned darts (28, -4, D:3) a +0 robe (31, 1, D:3) a hobgoblin corpse (skeletalised by now) (40, -16, D:3) a quokka corpse (skeletalised by now) (41, 0, D:3) a +0 leather armour (48, -42, D:3) the medusa talisman of Ninuiff {rElec rC- Str+5 Stlth+} [medusa talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (48, -34, D:3) a +0 hand axe Level 4 of the Dungeon (5, 16, D:4) a +0 club a goblin corpse (skeletalised by now) (7, -1, D:4) a +0 mace a +0 club a +0 leather armour (8, -1, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (8, 27, D:4) an orb of pyromania (9, -3, D:4) a +0 club (9, -1, D:4) a +0 dagger a +0 leather armour (14, 23, D:4) a +0 ring mail (19, 21, D:4) a ball python corpse (19, 31, D:4) a +0 mace an orc corpse (19, 32, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (25, -6, D:4) a hobgoblin skeleton (26, -9, D:4) 8 gold pieces a +0 dagger a kobold corpse (26, 27, D:4) a +0 leather armour (28, 36, D:4) a +0 helmet of light (29, 4, D:4) a +0 leather armour (32, 17, D:4) a +0 ring mail (33, -16, D:4) a scroll of identify (33, -13, D:4) an orb of energy (unseen) (47, 19, D:4) a hobgoblin corpse (skeletalised by now) (50, 19, D:4) a +0 whip a +0 leather armour a +0 club a boomerang (51, 18, D:4) a +0 short sword a +0 mace a +0 leather armour