Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 14424996243121660294 2 opking the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 21, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (72 turns). opking the Grave Robber (Mummy Necromancer) Turns: 72, Time: 00:00:13 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/4 EV: 11 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting * Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 12% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5927 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Your soul wisp touches the hobgoblin. You closely miss the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits your soul wisp. The hobgoblin hits you. Your soul wisp touches the hobgoblin but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits your soul wisp but does no damage. The hobgoblin hits you but does no damage. Your soul wisp misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits your soul wisp. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, chance to affect: 66%) You feel a surge of power! The hobgoblin struggles to resist. The hobgoblin barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (almost dead, chance to affect: 66%) You feel a surge of power! You miscast Soul Splinter. Nothing appears to happen. The hobgoblin hits you. You die... #.......# #.......# #.......# #.......# #.......# #.).....# #.......# #.#'##### #####.#..@gg# #.....#####.# #.....# #....# #)....# #....# #.....# #....# ########..!..# #[...# .......'.....# #....# .#######....## #.#### #....# #.. You could see 2 hobgoblins. Vanquished Creatures 2 kobolds (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 72 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Cast: Soul Splinter || 2 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 72 | 72 | 0 | 0 | 29 | 1 | 72.0 | Dungeon | 72 | 72 | 0 | 0 | 29 | 1 | 72.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 72 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+