opking Level 1 of the Dungeon [Shop] Guegosm's Weapon Shoppe a +0 trident (38 gold) 3 atropa-tipped darts (29 gold) a +0 dagger (22 gold) a +2 heavy hand axe (191 gold) a +2 scimitar of freezing (250 gold) a +0 sling (16 gold) a +0 club (5 gold) the +10 whip of the Mish-Mash {concuss, rElec rPois Int+6 Dex-5} (800 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 flail of draining (91 gold) a +0 club (5 gold) (2, 0, D:1) a +0 scale mail (3, 32, D:1) a bat corpse (skeletalised by now) (29, -9, D:1) a quokka corpse (skeletalised by now) (32, 30, D:1) 5 poisoned darts (33, -11, D:1) a +0 whip (33, 5, D:1) a quokka skeleton (38, 16, D:1) 4 atropa-tipped darts (41, 10, D:1) a potion of curing (43, 15, D:1) a +0 short sword (44, 6, D:1) a bat corpse (skeletalised by now) (44, 7, D:1) a potion of might (45, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 8, D:1) a +0 leather armour (53, 13, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (6, -6, D:2) 2 large rocks (14, -26, D:2) a stone a +0 whip a kobold skeleton (14, -16, D:2) a potion of curing (14, -14, D:2) a +0 leather armour (21, -28, D:2) 5 large rocks (26, -10, D:2) an adder skeleton (27, 5, D:2) a spore talisman (37, -1, D:2) a hobgoblin corpse (skeletalised by now) (39, -14, D:2) a bat skeleton (50, -11, D:2) a +0 short sword a kobold skeleton (52, -14, D:2) a stone a +0 dagger a kobold skeleton (55, -18, D:2) a +0 club (60, -15, D:2) an orb of energy Level 3 of the Dungeon [Shop] Dezxucim's Antique Weapon Emporium a +0 sling (40 gold) a +0 spear (81 gold) a +0 mace (81 gold) a +0 mace (81 gold) a +0 war axe (94 gold) a +0 shortbow of freezing (199 gold) a +0 hand axe (81 gold) a +0 trident of protection (167 gold) a +0 trident (94 gold) (0, 0, D:3) a parchment of Infestation (2, -14, D:3) an orb of mayhem (2, 3, D:3) a potion of mutation (5, -10, D:3) a +0 robe (8, -8, D:3) a +0 flail a +0 scale mail (8, 2, D:3) a +0 dagger a goblin corpse (8, 3, D:3) a ball python corpse (10, -14, D:3) a clockroach corpse (14, -20, D:3) a hobgoblin corpse (16, -14, D:3) a +0 dagger (16, 1, D:3) 4 darts of disjunction (38, -4, D:3) a +0 club (42, -31, D:3) a +0 chain mail Level 4 of the Dungeon