Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 9698639299914192736 51 opking the Grave Robber (level 3, 0/24 HPs) Began as a Mummy Necromancer on Mar 21, 2026. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1265 turns). opking the Grave Robber (Mummy Necromancer) Turns: 1265, Time: 00:01:51 Health: 0/24 AC: 2 Str: 11 XL: 3 Next: 58% Magic: 3/7 EV: 11 Int: 16 God: Gold: 36 SH: 0 Dex: 12 Spells: 2/8 levels left rFire x . . (150%) d - +3 sling rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +3 sling (weapon) Armour b - a +0 robe (worn) c - a +0 buckler Scrolls c - a scroll of fog {unknown} Skills: - Level 1.5 Dodging + Level 2.2 Stealth + Level 3.3 Spellcasting * Level 4.7 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 52% 2d10 3% 2 c - Vampiric Draining Necr 26% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 19% 1 Jinxbite Hex 4% 2d2 26% 2 Animate Dead Necr 26% N/A 26% 4 Curse of Agony Necr 26% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10728 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The gnoll is lightly wounded. The gnoll hits you but does no damage. Your soul wisp barely misses the gnoll. The gnoll misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. Your soul wisp touches the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! No target in view! You start resting. Your soul wisp disappears in a puff of smoke! Magic restored. You climb downwards. You encounter a gnoll. It is wielding a +0 spear. The gnoll barely misses you. There is a stone staircase leading up here. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, chance to affect: 60%) You feel a surge of power! The gnoll resists with significant effort. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 halberd! Ouch! That really hurt! The gnoll barely misses you. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead) You feel a surge of power! You draw life force from the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear! You die... ### ### #@# #!. #)# #.# #j# #.# #.# #.# #####j#####.# #.# # #...........# #.##.#.#. #.###.####### #.§jj...) #...# #<##j.... .j..... You could see 2 gnolls. Vanquished Creatures 2 gnolls 2 dart slugs (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) A hobgoblin (D:1) A quokka (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 172 | D:1 | Reached XP level 2. HP: 18/19 MP: 5/5 791 | D:1 | Reached XP level 3. HP: 6/24 MP: 4/7 1212 | D:1 | Learned a level 2 spell: Grave Claw 1216 | D:1 | Learned a level 3 spell: Vampiric Draining 1265 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_corners, minmay_surrounded D:2: layout_basic, angelslayer_ecumenical_altar_muddy, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Stealth | 2 | 2.2 Dodging | | 1.5 Necromancy | | 4.7 Action || total ---------------------------++------- Attack: Normal || 139 Melee: Dagger || 139 Fire: Sling || 8 Cast: Soul Splinter || 14 Vampiric Draining || 1 Stab: Sleeping || 2 Armour: Robe || 99 Dodge: Dodged || 119 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1270 | 1169 | 101 | 115 | 729 | 2 | 635.0 | Dungeon | 1270 | 1169 | 101 | 115 | 729 | 2 | 635.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1234 daAuts D:2: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+