opking Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 20, D:1) a jackal skeleton (7, -8, D:1) a potion of heal wounds (7, 28, D:1) a bat skeleton (11, 29, D:1) a +0 dagger (13, 12, D:1) a +0 mace (16, 3, D:1) a bat skeleton (16, 5, D:1) a +0 ring mail (16, 23, D:1) a stone (16, 24, D:1) a stone (17, 23, D:1) 2 stones (17, 24, D:1) 2 stones (17, 32, D:1) a +0 dagger a kobold corpse (skeletalised by now) (18, 21, D:1) a stone (18, 22, D:1) 3 stones (18, 24, D:1) a stone (18, 25, D:1) a stone (19, 18, D:1) a stone (19, 19, D:1) 3 javelins a stone (19, 21, D:1) a stone (19, 24, D:1) 2 stones (19, 25, D:1) 3 stones (20, 19, D:1) a stone (20, 22, D:1) 2 stones (20, 25, D:1) 3 stones (21, 21, D:1) a stone (21, 22, D:1) 2 stones (21, 23, D:1) 4 stones (21, 24, D:1) 2 stones (22, 21, D:1) 3 stones (22, 25, D:1) a stone (23, -2, D:1) a +0 robe (23, 22, D:1) a stone (23, 23, D:1) a stone (23, 38, D:1) a +0 club (24, 23, D:1) a stone (25, 15, D:1) a +0 club (26, -1, D:1) a potion of heal wounds (28, -7, D:1) a +0 club a goblin skeleton (28, 27, D:1) a +0 club (33, -5, D:1) a +0 robe (41, 11, D:1) a +0 short sword (42, 24, D:1) a quokka corpse (skeletalised by now) (48, 38, D:1) 2 potions of curing Level 2 of the Dungeon [Shop] Zexosakh's Armour Shop a +0 chain mail (66 gold) a +0 robe (9 gold) an orb of mayhem (121 gold) the +6 ring mail of the Realm of Zot {*Silence Fly Will++} (566 gold) *Silence: It may silence you when you take damage. Fly: It grants you flight. Will++: It greatly increases your willpower. It cannot be enchanted further. the crystal ball of Wucad Mu {Energy, Mindtap} (1100 gold) Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. a +2 cloak of corrosion resistance (236 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) (0, 0, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (12, 7, D:2) a +0 club (16, 8, D:2) an adder skeleton (20, 4, D:2) a frilled lizard skeleton (20, 29, D:2) a +0 sling of draining a +0 club (22, -3, D:2) a +0 robe (22, 18, D:2) an adder corpse (skeletalised by now) (25, 8, D:2) a +0 whip a gnoll skeleton (26, 8, D:2) a +0 halberd (27, 3, D:2) a +0 leather armour (27, 8, D:2) a +0 flail a +0 whip a gnoll skeleton (28, 8, D:2) a +0 ring mail (30, 4, D:2) a frilled lizard skeleton (35, 16, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (37, 6, D:2) a potion of brilliance (41, 0, D:2) a potion of cancellation (42, 4, D:2) a parchment of Sublimation of Blood (45, 31, D:2) a +0 mace (46, -1, D:2) a +0 dagger 2 stones Level 3 of the Dungeon [Shop] Uprur's Book Shop a parchment of Petrify (169 gold) a parchment of Nazja's Percussive Tempering (239 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Leda's Liquefaction (169 gold) a parchment of Kiss of Death (52 gold) a parchment of Kinetic Grapnel (52 gold) a parchment of Yara's Violent Unravelling (239 gold) a parchment of Irradiate (239 gold) a parchment of Passwall (114 gold) a parchment of Passage of Golubria (169 gold) a parchment of Ignite Poison (169 gold) a parchment of Alistair's Intoxication (239 gold) (2, -9, D:3) a +0 hand axe (7, -2, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, 20, D:3) 2 potions of attraction (14, -8, D:3) a +0 ring mail (20, 17, D:3) a +0 club (23, -25, D:3) an adder corpse (skeletalised by now) (24, 21, D:3) a staff of earth (24, 26, D:3) a +0 club (25, -16, D:3) a +0 club (32, -29, D:3) a rat corpse (skeletalised by now) (37, -13, D:3) a +0 leather armour (46, -27, D:3) an adder corpse (skeletalised by now) (47, -13, D:3) a +0 hand axe an orc skeleton (47, 6, D:3) a +0 club a goblin skeleton (48, -11, D:3) a +0 dagger a goblin skeleton (50, -16, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (2, 24, D:4) 2 potions of curing (14, 31, D:4) a +0 ring mail (25, 3, D:4) the +4 sling "Veotuymp" {heavy, *Corrode Will+++ Int+2 Dex+4} *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (32, 16, D:4) 5 poisoned darts (35, 3, D:4) a +0 giant club (42, 3, D:4) a hobgoblin corpse