Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 4308262586896712816 16 opking the Grave Robber (level 2, -2/19 HPs) Began as a Mummy Necromancer on Mar 29, 2026. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (540 turns). opking the Grave Robber (Mummy Necromancer) Turns: 540, Time: 00:00:46 Health: -2/19 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 4/6 EV: 11 Int: 14 God: Gold: 43 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging + Level 1.9 Stealth + Level 3.0 Spellcasting * Level 4.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5459 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The kobold closely misses you. The kobold attacks as it pursues you! The kobold barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The kobold attacks as it pursues you! The kobold misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to affect: 58%) You feel a surge of power! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. The gnoll hits you with a +0 whip. Your soul wisp touches the gnoll. You hit the gnoll. The gnoll is lightly wounded. Your soul wisp closely misses the gnoll. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The kobold misses you. Your soul wisp touches the gnoll. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. The kobold hits you with a +0 whip. Your soul wisp touches the gnoll. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. The kobold barely misses you. Your soul wisp closely misses the gnoll. You hit the gnoll but do no damage. The gnoll is severely wounded. The hobgoblin hits your soul wisp but does no damage. The gnoll misses you. The kobold barely misses you. Your soul wisp touches the gnoll. You closely miss the gnoll. The gnoll is severely wounded. The hobgoblin completely misses your soul wisp. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip. You die... .......#.....# .#.#.## #..#.# #.# .......#.....##.#.###.###.#.# #.. ...#####........#.#.#.#<#.#.# #.# .##### #..#.....#.#.#.'##.#.# #.# .#...####.......#(#.##...##.# #.# ##......##......#.#..#####.## #.. ............###.##.##.....## #.. ........###..##..##.####### #..# ........# ##..##@j##...# #..## ........# ##.g##K*##### #..##. .!####### ##.K.#g...... ....... ### ##.......... ... ... #...####### ... #...# . ##### .. ... You could see a gnoll (weak, ally target, soul-splintered), a hobgoblin (distracted), a kobold and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 540 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_3d_cube Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 1.9 Necromancy | | 4.3 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Dagger || 55 Cast: Soul Splinter || 25 Armour: Robe || 35 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 540 | 540 | 0 | 100 | 274 | 1 | 540.0 | Dungeon | 540 | 540 | 0 | 100 | 274 | 1 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 540 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+