Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 8180791619843004873 7 opking the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Mar 29, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (160 turns). opking the Grave Robber (Mummy Necromancer) Turns: 160, Time: 00:00:24 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 2/4 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 1.5 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5839 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 67%) You feel a surge of power! A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. You barely miss the hobgoblin. You encounter a bat. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin but does no damage. The bat leaves your sight. You closely miss the hobgoblin. The jackal bites your soul wisp but does no damage. The hobgoblin closely misses you. Your soul wisp touches the hobgoblin. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The jackal bites your soul wisp. x2 The jackal bites your soul wisp but does no damage. The jackal bites your soul wisp. The hobgoblin hits you but does no damage. Your soul wisp touches the hobgoblin but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. The jackal bites your soul wisp but does no damage. The jackal bites your soul wisp. The kobold hits your soul wisp with a +0 dagger. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The bat hits you but does no damage. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal bites you. You die... ............#.#^......#.#.§§.. .......†.........#.#......§#. ....#†.....≈...≈.....§...≈.. .##.#.##.#...#....≈....#.... #.#.##.#.≈...§.....§.[?§.. #...##.#.......#.#.......# ##.†##.##.#.#....K.†#.#... #..##........bhh.≈.....§ #....##.#.≈..@h#....≈... #.##)# #....≈...≈.....≈. #.##.# ##.#...#...#.#... #.##.# #...####........ #.##.# #### ........# .###.##.# ####### ........# .###.#### #.# You could see 3 jackals, a bat and a kobold. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, minmay_misc_feat_rows, nicolae_kite_square_tiling_tiny Action || total ---------------------------++------- Attack: Normal || 43 Melee: Dagger || 43 Cast: Soul Splinter || 5 Armour: Robe || 42 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 32 | 42 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 32 | 42 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+