Dungeon Crawl Stone Soup version 0.35-a0-256-g859e8e3ba0 (webtiles) character file. Game seed: 11297232115957678084 6 opking the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Apr 4, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (202 turns). opking the Grave Robber (Mummy Necromancer) Turns: 202, Time: 00:00:18 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 3/4 EV: 11 Int: 14 God: Gold: 41 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 1.5 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting * Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Searing Ray Conj 4% 2d4 32% 2 Animate Dead Necr 20% N/A 36% 4 Flame Wave Conj/Fire 2% 2d4 91% 4 Curse of Agony Necr 20% N/A 73% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5797 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Your soul wisp touches the jackal. The jackal barely misses your soul wisp. The jackal bites your soul wisp but does no damage. Your soul wisp barely misses the jackal. The jackal completely misses your soul wisp. The jackal bites your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) You feel a surge of power! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. Your soul wisp touches the jackal but does no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits your soul wisp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your soul wisp touches the jackal but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The endoplasm hits your soul wisp. The jackal misses you. The jackal closely misses you. Your soul wisp touches the jackal. You closely miss the jackal. The jackal is severely wounded. The endoplasm hits your soul wisp. The jackal bites you. You die... ####### #.....# ###.....# #.......# .!## #.......######## .....#######..............# ........*h@....#..........# .......J.h..........†.....' ##..........####..........# #..........# ###+######## #..........# #.########## #.... #. +.... # #.... #.... You could see an endoplasm, 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A bat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 202 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Cast: Soul Splinter || 5 Armour: Robe || 20 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 152 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 152 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+