opking Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (1, 0, D:1) a bat skeleton (2, -2, D:1) a bat skeleton (3, -3, D:1) a +0 chain mail (5, 5, D:1) a +0 quarterstaff (6, -25, D:1) a +0 club (12, -44, D:1) a +0 double sword (14, -3, D:1) a +0 robe (15, -5, D:1) a frilled lizard corpse (skeletalised by now) (17, -39, D:1) a +0 ring mail (18, -21, D:1) a frilled lizard skeleton a hobgoblin skeleton (22, -43, D:1) a +0 short sword 5 stones a kobold skeleton (22, -6, D:1) 6 poisoned darts (23, -37, D:1) a +0 dagger (24, -35, D:1) a staff of fire (24, -31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -10, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, -30, D:1) a +0 sling (44, -45, D:1) a bat corpse (skeletalised by now) (45, -9, D:1) a quokka corpse (skeletalised by now) (51, -13, D:1) a parchment of Kinetic Grapnel Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (0, 1, D:2) a potion of curing (6, 13, D:2) a bat corpse (9, 0, D:2) a jackal corpse a jackal corpse (13, 10, D:2) a hobgoblin corpse (16, 10, D:2) a +0 giant club (22, 8, D:2) a bat corpse