opking Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, -10, D:1) 2 poisoned darts (11, -5, D:1) a hobgoblin corpse (skeletalised by now) (14, -21, D:1) a quokka skeleton (14, -5, D:1) a potion of curing (15, -7, D:1) a +0 ring mail (18, -27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, -15, D:1) a +0 dagger (21, 2, D:1) a rat skeleton (24, 3, D:1) a potion of mutation (31, -25, D:1) a staff of earth (31, -7, D:1) a bat corpse (skeletalised by now) (39, -28, D:1) a bat skeleton (41, 17, D:1) a bat corpse (skeletalised by now) (47, -25, D:1) a +0 leather armour (48, -7, D:1) a +0 club (50, -28, D:1) a medusa talisman (50, -21, D:1) a +0 dagger (53, 14, D:1) a quokka corpse (skeletalised by now) (56, -13, D:1) a potion of curing Level 2 of the Dungeon (1, -11, D:2) a +0 club a +0 sling a goblin corpse (1, 0, D:2) 5 large rocks (3, 0, D:2) a potion of haste (5, 7, D:2) a +0 whip (6, 6, D:2) a bat skeleton (14, 5, D:2) a spore talisman (17, -6, D:2) a +0 club a +0 whip a kobold skeleton (21, -8, D:2) a +0 leather armour (23, -1, D:2) a +0 trident (23, 0, D:2) a +0 club a goblin skeleton (24, 24, D:2) a jackal corpse a dart slug corpse (34, 23, D:2) a scroll of identify