Dungeon Crawl Stone Soup version 0.35-a0-526-g5a55508c95 (webtiles) character file. Game seed: 3901022644715471552 543 opking the Apothecary (level 7, 0/43 HPs) Began as an Octopode Alchemist on June 16, 2026. Slain by an ice beast (16 damage) ... on level 6 of the Dungeon. The game lasted 00:03:59 (4130 turns). opking the Apothecary (Octopode Alchemist) Turns: 4130, Time: 00:03:59 Health: 0/43 AC: 5 Str: 13 XL: 7 Next: 27% Magic: 7/11 EV: 12 Int: 20 God: Gold: 409 SH: 0 Dex: 14 Spells: 1/12 levels left rFire . . . (100%) c - +4 mace of Kismet {flame, rC- rN+ Dex+2 SInv} rCold x . . (150%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - +6 ring of strength rCorr . (100%) b - +4 ring of protection SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 409 gold pieces. Inventory: Hand Weapons c - the +4 mace of Kismet (weapon) {flame, rC- rN+ Dex+2 SInv} (You found it on level 2 of the Dungeon) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. Missiles d - 10 curare-tipped darts Jewellery a - a +6 ring of strength (worn) b - a +4 ring of protection (worn) Wands a - a wand of flame (15) c - a wand of roots (8) Scrolls c - a scroll of torment {unknown} d - a scroll of fear {unknown} e - 2 scrolls of enchant armour {unknown} h - 8 scrolls of identify {unknown} k - 3 scrolls of fog {unknown} m - 2 scrolls of poison {unknown} n - 4 scrolls of blinking {unknown} o - 2 scrolls of teleportation {unknown} u - 2 scrolls of vulnerability {unknown} y - a scroll of revelation {unknown} z - 2 scrolls of silence {unknown} B - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic f - 2 potions of brilliance {unknown} j - a potion of lignification {unknown} l - 2 potions of attraction {unknown} p - a potion of cancellation {unknown} q - a potion of might {unknown} s - 3 potions of enlightenment {unknown} t - 5 potions of curing {unknown} v - 2 potions of resistance {unknown} x - a potion of heal wounds {unknown} D - a potion of berserk rage {unknown} Baubles g - 3 flux baubles Skills: + Level 1.3 Fighting + Level 2.5 Dodging - Level 4.5 Stealth + Level 3.3 Spellcasting + Level 3.1 Conjurations + Level 1.2 Translocations + Level 1.1 Fire Magic * Level 5.9 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 4% 1 b - Mercury Arrow Conj/Alch 42% 2d8 3% 2 c - Olgreb's Toxic Radia Alch 26% N/A 12% 4 d - Blink Tloc 16% N/A 13% 2 e - Scorch Fire 14% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 14% 1 Momentum Strike Conj/Tloc 22% 3d8 9% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Lesser Beckoning Tloc 16% N/A 13% 2 Call Imp Summ 6% N/A 22% 2 Sticky Flame Fire/Alch 17% 2d5 32% 4 Call Canine Familiar Summ 3% N/A 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Anguish Hex/Necr 1% N/A 80% 4 Eringya's Surprising Cr Summ 3% N/A 80% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26696 Temple (1/1) D:4 Zot: 5997 The Realm of Zot is guarded by orbs of entropy. Altars: Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 exclusion: phantom D:5 exclusions: howler monkey and ice beast Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder is almost dead. The adder barely misses you. The adder misses you. You barely miss the adder. You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! There is a stone staircase leading down here. You encounter an ice beast. An ice beast is nearby! An ice beast is nearby! Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ice beast. The ice beast melts! The ice beast is lightly wounded. The ice beast's fire resistance burns away. Casting: Scorch (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. You sock the ice beast! You melt the ice beast terribly. You squeeze the ice beast. The ice beast is heavily wounded. The ice beast misses you. You hit the ice beast. You melt the ice beast terribly. You squeeze the ice beast, but do no damage. The ice beast is severely wounded. The ice beast is no longer more vulnerable to fire. The ice beast completely misses you. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You hit the ice beast but do no damage. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You hit the ice beast. You melt the ice beast terribly. The ice beast is severely wounded. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! You die... . # . .#. .. #.##.. ...... #.##.# #Y##.# #.#@##.# ...#.#.##.# #..........## ###.........# ###.#.##.## #.#.##.# ###.#.##.####### #..##..............# #..##.##..##.......# You could see an ice beast. Vanquished Creatures Prince Ribbit (D:6) A scorpion (D:5) A bombardier beetle (D:5) A jelly (D:6) 2 hounds A clockroach (D:4) A gnoll (D:1) 6 adders 2 shadow imps (D:4) 2 white imps 5 dart slugs 2 ribbon worms 6 orcs A hobgoblin (D:4) 2 jackals (D:1) 2 quokkas 3 ball pythons A ball python zombie (D:2) 5 bats A bat zombie (D:2) 3 endoplasms 3 frilled lizards 2 goblins (D:4) A jackal zombie (D:2) 3 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opking the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 15/17 MP: 5/5 759 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 916 | D:2 | Reached skill level 4 in Alchemy 1189 | D:2 | Identified the +4 mace of Kismet {flame, rC- rN+ Dex+2 | SInv} 1231 | D:2 | Reached XP level 4. HP: 22/27 MP: 7/7 1476 | D:3 | Learned a level 2 spell: Mercury Arrow 1481 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 1578 | D:3 | Encountered a phantom 2119 | D:4 | Reached XP level 5. HP: 31/31 MP: 8/8 2456 | D:4 | Found a staircase to the Ecumenical Temple. 2456 | D:4 | Found a statue of an orb of entropy. 2457 | D:4 | Found a statue of an orb of entropy. 2718 | Temple | Entered the Ecumenical Temple 2749 | D:5 | Entered Level 5 of the Dungeon 2809 | D:5 | Reached skill level 5 in Alchemy 2843 | D:5 | Reached XP level 6. HP: 36/36 MP: 10/10 2846 | D:5 | Learned a level 2 spell: Blink 3020 | D:5 | Learned a level 2 spell: Scorch 3583 | D:5 | Found a glowing silver altar of Zin. 3835 | D:6 | Encountered Prince Ribbit 3939 | D:6 | Killed Prince Ribbit 3940 | D:6 | Reached skill level 1 in Fighting 3940 | D:6 | Reached skill level 1 in Translocations 3940 | D:6 | Reached skill level 1 in Fire Magic 3940 | D:6 | Reached XP level 7. HP: 29/43 MP: 0/11 4130 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_basic, serial_undead, serial_undead_c, serial_undead_b, serial_undead_c, chequers_mini_garden D:3: layout_loops_ring D:4: layout_gridville, minmay_temple_entry_fiery, serial_demonic, serial_demonic_d, serial_demonic_g, serial_demonic_c, serial_demonic_b, minmay_misc_feat_doors D:5: layout_basic, zin_treasury, serial_bayou, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_shore_b D:6: layout_loops_ring, minmay_misc_feat_chi, uniq_blorkula_the_orcula, uniq_prince_ribbit1 Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.5 Alchemy | 4 5 | 5.9 Conjurations | 2 3 | 3.1 Spellcasting | 3 | 3.3 Fighting | 1 | 1.3 Translocations | 1 | 1.2 Fire Magic | 1 | 1.1 Dodging | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 74 | 48 | 10 || 132 Melee: Unarmed | 74 | | || 74 Constrict | 27 | 8 | 2 || 37 Tentacles | 13 | 8 | 2 || 23 Punch | 2 | | || 2 Mace | | 48 | 10 || 58 Cast: Poisonous Vapours | 4 | 1 | || 5 Olgreb's Toxic Ra | | 3 | || 3 Blink | | 3 | || 3 Scorch | | 2 | 1 || 3 Mercury Arrow | | 1 | || 1 Stab: Sleeping | 13 | 7 | 1 || 21 Distracted | | 2 | || 2 Armour: None | 26 | 26 | 5 || 57 Dodge: Dodged | 51 | 29 | 5 || 85 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4155 | 3747 | 408 | 161 | 2996 | 7 | 593.6 | Dungeon | 4153 | 3748 | 405 | 161 | 2996 | 6 | 692.2 | Temple | 2 | 0 | 2 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1175 daAuts D:1: 749 daAuts D:4: 708 daAuts D:3: 659 daAuts D:2: 642 daAuts D:6: 219 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+