Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4729302656730866567 58 opus3316 the Conjurer (level 3, 0/21 (26) HPs) Began as a Draconian Conjurer on Sept 17, 2026. Succumbed to a kobold brigand's poison ... on level 3 of the Dungeon. The game lasted 00:05:24 (2827 turns). opus3316 the Conjurer (Draconian Conjurer) Turns: 2827, Time: 00:05:24 HP: 0/21 (26) AC: 5 Str: 9 XL: 3 Next: 76% MP: 1/7 EV: 11 Int: 20 God: Gold: 121 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -12), drained A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Scrolls c - a scroll of enchant weapon {unknown} I - a scroll of immolation d - a scroll of silence {unknown} i - a scroll of identify p - a scroll of poison Potions g - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting * Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 16% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Jinxbite Hex 4% 2d2 22% 2 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15189 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. (Press . to maintain the ray.) The searing ray misses the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand hits you with a +0 dagger of draining. You feel drained. The searing ray hits the kobold brigand. The kobold brigand is lightly wounded. You finish channelling your searing ray. The kobold brigand hits you with a +0 dagger of draining. You feel drained. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger of draining and quivering poisoned darts (lightly wounded, 72% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand. The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand hits you with a +0 dagger of draining. You feel drained. Without enough magic to sustain it, your Searing Ray dissipates. The kobold brigand barely misses you. The kobold brigand hits you with a +0 dagger of draining. You feel drained. The kobold brigand completely misses you. The kobold brigand throws a dart. The dart hits you! You are lethally poisoned! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand throws a dart. The dart hits you! You are more poisoned. You encounter Sigmund the Dreaded and an endoplasm. You die... #### ## #.. .. ########## #.# #. J........###.###### #. #.@...K......### #. #.#####.##.....# #. #. #.##.#.#.###. #. #?##.......K. #. #.##.#.#.###. #@ #.##..[..# #. #. #.####.#####. #. #....K....... ##########.#####. You could see a kobold brigand, Sigmund (asleep) and an endoplasm (asleep). Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 4 quokkas 7 ball pythons 5 bats 4 frilled lizards 9 goblins 7 hobgoblins 13 kobolds 6 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | opus3316 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 307 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 381 | D:1 | Learned a level 2 spell: Searing Ray 1345 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2552 | D:3 | Reached skill level 5 in Conjurations 2777 | D:3 | Encountered a kobold brigand 2827 | D:3 | Encountered Sigmund 2827 | D:3 | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross D:2: layout_basic D:3: cheibrodos_thug_alley, layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.7 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 1 Hand axe || 8 Tailslap || 2 Cast: Magic Dart || 120 Searing Ray || 2 Drink: Curing || 2 Haste || 1 Lignification || 1 Read: Identify || 1 Noise || 1 Torment || 1 Immolation || 1 Revelation || 1 Poison || 1 Armour: None || 20 Dodge: Dodged || 15